Arma 3
268 ratings
Photon VFX
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Data Type: Mod, Server
Mod Type: Animation, Mechanics
File Size
Posted
Updated
132.238 KB
27 Mar, 2023 @ 6:53am
3 Dec, 2023 @ 8:53am
26 Change Notes ( view )

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Photon VFX

In 1 collection by Wenza
Arma 3 Upgrade
14 items
Description
PHOTON VFX

Photon is a lightweight upgrade to the visual effects of explosions in the game, with brighter, more vibrant lighting, shrapnel spark effects, and blast wave refraction effects.
Vehicle tracer lifetime has also been increased slightly to make them more effective at relevant ranges. Tracer brightness, size, and colour have not been altered.

Designed with an aim to have as minimal fps impact as possible, whilst making the game more immersive and impactful.

No mods required.
.pbo files for fx are separated so you can choose to remove the lighting, sparks, or blast refraction effects.


Photon VFX is recommended (but not required) to use in conjunction with Photon VFX Smoke addon, and Munitions Armoury - get them here :

Smoke : https://steamproxy.net/sharedfiles/filedetails/?id=3001088972
Armoury : https://steamproxy.net/sharedfiles/filedetails/?id=2964055294


IMPORTANT : Not intended to be used at the same time as Real Engine blast wave effects, or Blastcore blast effects and its derivative versions - this may cause some visual effect conflicts with the blast wave refraction. Other features of these mods should work fine.
In short - only run ONE of either 'real_sfx_blast_refract.pbo' (Real Engine), 'blast_refract.pbo' (Blastcore), or 'refraction.pbo' (Photon) for best results.


Take a look at my workshop page for many more Arma 3 mods!
https://steamproxy.net/id/awenza/myworkshopfiles/?appid=107410




If you would like to buy me a coffee to show your support for my work, you are welcome to visit https://ko-fi.com/thewenza
95 Comments
Disco 13 Jul @ 8:55pm 
this may not be compatible with SOG Prairie Fire. specifically the White Phos & Flamethrowers.
when using WP or flamethrower with Photon VFX mod on, our FPS tanks down to a powerpoint slide
can anyone else confirm?
AlanKvA 13 Jul @ 8:13am 
@Wenza thx !! Your mods ROCKSSS man! Keep the good work, cheers =)
Wenza  [author] 13 Jul @ 1:49am 
@AlanKvA
server + clientside
AlanKvA 12 Jul @ 11:43am 
Hi @Wenza, your mod is client side only, or for dedicated server need server+clients mod? thx
HappyRooster007 7 May @ 3:09pm 
Hi, I think that flares are too much bright. Could you make a vanilla version?
#AnthemGame 24 Mar @ 12:06am 
anyone experience a refract floating when in battle? i mean a mirror like effect or heat haze or what you call that. how did you fix them?
Space time 9 Mar @ 9:46pm 
awesome mod Wenza, I'm now using your mod instead of blastcore murr edition. Just one little suggestion: less smoke and a little more sparks when APFSDS hitting metal. Thanks for your work anyway.
Crinke 28 Jan @ 9:50pm 
Hey, I've got an idea that could make this mod feel much more realistic.
So with both vanilla and this mod smoke and dust are mostly gray.
If you could re-texture or replace the gray dust with brown dust I think that would make a night and day difference. As it would give the effect of actual dirt getting kicked up like we see in real life and blastcore murr edition for example
keeping some gray is probably a good idea but making the overwhelming gray into an overwhelming light earthy brown may work wonders for this mod!
Wenza  [author] 3 Dec, 2023 @ 8:11am 
@Master Gardener
I haven't made any changes to these effects, and they seem to be working as expected in testing.
I'll push an update and see if that fixes the issue.
Master Gardener 2 Dec, 2023 @ 8:44am 
With the last one or two updates I believe the spark effects are missing for at least hand grenades and UGL grenades.