Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Items (13)
+2 City Radius
Created by lmlsna
- Increases the base city radius of all factions by 2. For when you really, positively never want to run out of building slots. In effect, this means that all factions start with a max city radius of 3, improvable up to 5 for most factions, 6 for Space Mar...
Extra Militarum++
Created by Brane De Mage
My dude, we're not even overboard yet and you're already shaking. These bad boys can now die en masse but not before causing just as many casualties to their opponents. With 18 riflemen in a single squad, which totals a good 36 pooled hitpoints (once more,...
Gladius+ (Updated for Drukhari Patch)
Created by Qai
Be sure to also check out the TMV mod! Gladius+ consists of the following: Unit and environmental rescaling (lore realistic proportions) for a more immersive experience Flying units positioned at immersive heights New/reworked HD terrain + environment text...
Increased City Loyalty (+100%)
Created by Skirata
Mod Features: Increases the loyalty generation rates for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that produces loyalty will receive a permanent +100% bonus. Thi...
Increased City Resources (+100%)
Created by Skirata
Mod Features: Increases the resource generation rates for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that produces the following resource(s) will receive a permane...
Increased Population Growth (+100%)
Created by Skirata
Mod Features: Increases the population growth rates for all the factions/races included in the game (and it's DLCs) by +100%. This bonus is active from the start of the match, and does not have to be researched. This mod does NOT affect the resource rates,...
Tyranid Dominion
Created by AddamsFactory
This mod boosts the Tyranids to their larger brood sizes and updates their stats, particularly the large organisms, to reflect their current (8th/9th Ed) Equiv – these units are monsters and should be pitted against modded enemies – Like my Rubicon Astarte...
Necron Dynasty
Created by Phaeron Amarkun
A Total upgrade for the Necron faction. Add 7 Dynasty for the Necron faction. This mod is focus on PvE. YOU MUST ACTIVE THE QUEST AND RESEARCH NEW UPGRADE IN LV5 LV8 LV10 Currently Working with patch 1.10 Mephrit Dynasty : Range focus Novokh Dynasty : Mele...
Marauder Destroyer for Astra Militarum
Created by Ard
Adding Marauder Destroyer as t10 Astra Militarum super heavy aircraft unit focusing on obliterating ground forces. -Change stats Armor 8->7 (in line with marauder bomber) Lascannons 2->1 4 bolters ->2...
Legiones Astartes
Created by Phaeron Amarkun
Hello. This is my mod that intends to give Space Marine faction the feel of Astartes Legion, that you will find with full force without restriction in weapon or armour module. So in this mod. You will find Massive improvement in terms of weapons, units and...
Increased Tile Resources (x2)
Created by Skirata
Mod Features: Doubles the resource bonuses for all tiles in the game. Only increases the positive tile yields. The negative tile yields remain unchanged. This mod does NOT affect the number of buliding slots available at each tile. Known Issues: ⬥ None Com...
Increased Production Rates (+100%)
Created by Skirata
Mod Features: Increases the production rates of all buildings that produce anything by +100% for all the factions/races included in the game (and it's DLCs). This bonus is active from the start of the match, and does not have to be researched. This mod doe...
Increased Population Limit (+100%)
Created by Skirata
Mod Features: Increases the population limit for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that increases population limit will receive a permanent +100% bonus. T...