XCOM 2
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[WOTC] Star Wars Galactic Republic Weaponry UNOFFICIAL Expansion
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524.567 MB
11 Mar, 2023 @ 1:45pm
31 Jul, 2023 @ 11:42am
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[WOTC] Star Wars Galactic Republic Weaponry UNOFFICIAL Expansion

Description
DESCRIPTION:
Adds more clone weapons that were not included in Lord Poncho's amazing mod.

Currently it includes
- DC-15S blaster pistol (the republic commando pistol)
- Clone Assassin arm Vibroblades.
- PLX-1 Portable Missile Launcher

PLANNED WEAPONS:
As of right now there are no plans to add new weapons to this mod.

QUESTIONS AND ANSWERS:
Q: Will you add any more weapons / can you add this specific weapon?
A: Maybe, these models have been made and added based on my interest in making them. If I feel like making any more weapons then they will be added but nothing is promised.

Q: Can this be added mid-campaign?
A: Probably but still recommended to start a new campaign.

Q: Why is the secondary blade on his wrist not on the elbow and reversed like it's supposed to be?
A: Do to my limited knowledge of XCom animating i could not make the animations work with it coming out of the elbow I decided to just have it so both were on the wrist

DISCLAIMER:
This mod is FULLY compatible with True Primary Secondaries, however MostlyHarmless' armblade mod has not been updated to fully support it so you may run into issues using his mod's items but not mine.

All the models and textures in this mod are made by me, if you wish to use these assets for anything else please ask first.

KNOWN ISSUES:
The Clone Assassin arm Vibroblades are NOT compatible with any other melee weapon when duel wielding. Doing so will break the animations and weapon placement.

CREDITS:
-MostlyHarmless - For helping me get the armblades meshes and animations to work.
-Lord_Poncho57 - For creating the original mod and inspiring me to do this myself.
-Zelfana - For helping me clean up my scripts.
-Iridar - For also helping me with my scripts.
-George Lucas - For Creating Star Wars.
-Disney - For owning Star Wars.
44 Comments
Cat Kraken 5 Feb @ 5:10pm 
Thank you
LordStarkillerII  [author] 5 Feb @ 8:27am 
@Cap 'n Cook They should unlock upgraded versions along with either the normal sword or the main rifle, i can't remember which it's set as.
Cat Kraken 4 Feb @ 11:21am 
do the assassin vibroblades increase in damage with the melee weapon upgrades?
LordStarkillerII  [author] 1 Feb @ 2:53pm 
@Epic Dovahkiin | trade.tf Yeah that's a known bug,It's stated that's a problem with MostlyHarmless's Armblade mod but I guess I forgot to mention that here lol.
Epic Dovahkiin 31 Jan @ 4:26pm 
models*
Epic Dovahkiin 31 Jan @ 4:25pm 
btw if you use dual wield melee weapons ( a requirement for jedi class revised) DO NOT dual wield the arm blades and another melee weapon it will break the mod
darthrandy1 6 Oct, 2023 @ 6:58pm 
okay thanks and sorry I must have missed that while I was reading the description
LordStarkillerII  [author] 4 Oct, 2023 @ 10:12am 
@darthrandy1 As stated in the description I don't have plans to add new weapons, my choice of weapons to add entirely depends on my want to model them. With that said the RPS-6 is much more likely than the AA attachment due to it being a completely new model instead of an Addon for Poncho's so I don't have to try and match his texturing and such.
darthrandy1 3 Oct, 2023 @ 4:09pm 
is there any plans to add the rps-6 or the aa attactment for the dc-17
Lokomotive 24 Sep, 2023 @ 10:50am 
I have a question.

is it possible for you to update the mod\mods on Long War of the Chosen?

That would be really great if that's possible for you.:sugarplumps: