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TF2: High Poly Engineer
   
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Universe: Team Fortress
Model
Models: Character
Ετικέτες: SFM, Engineer
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195.992 MB
4 Μαρ 2023, 17:42
15 Μαϊ, 19:34
2 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
TF2: High Poly Engineer

ΠΕΡΙΓΡΑΦΗ
"The Engineer is engi-here."


Just a higher polycount texan.

Featuring:
  • High-poly
  • HWM (both original and Maxxy's head version)
  • Bodygroups for arms (gloved, bare and Gunslinger for each side)
  • Presets of emotions, phonemes, visemes
  • Voodoo-Cursed version as separate model (with and without exposed bones)
  • All textures are upscaled

Promo artists:

Goggleless Engineer head model belongs to Maxxy

GMod version

In case if you modifying the model and publishing it elsewhere, you can do whatever you want, just give full credits. But not for commercial purposes.

Search path:
High_Poly_Mercs\Engineer\Engineer.mdl
High_Poly_Mercs\Engineer\Engineer_Zombie.mdl
High_Poly_Mercs\Engineer\Engineer_Full_Face.mdl
High_Poly_Mercs\Engineer\Engineer_Full_Face_Zombie.mdl
Δημοφιλείς συζητήσεις ΠΡΟΒΟΛΗ ΟΛΩΝ (2)
2
10 Μαρ 2023, 12:52
Artwork
Arty Boi
0
1 Ιαν, 13:02
Cosmetics Problem
Kid with a gun
37 σχόλια
oopsboom24 5 Ιουλ, 13:40 
Only thing I'd like is for uber effects as a bodygroup or skin.
oopsboom24 5 Ιουλ, 13:39 
Y'know...
I've been using the regular HWM engineer model and working around to use the gunslinger. It's been taking me awhile, I've been subbed here for awhile and never noticed until now about the gunslinger bodygroup... xD
tyvm even if I missed it for like a year Lol.
Dr. Booty Ham Sandwich 10 Ιουν, 19:32 
im having an issue with his eye texture, "ghost" irises are inside of the white of his eyes. Any way I can fix this?
engineer gaming 15 Μαϊ, 4:36 
engineer gaming
Fullcaber 31 Μαρ, 17:49 
wat about demoman
arsolidsnake 10 Μαρ, 15:41 
engineer without the goggles looks cursed
METALDASHER. 1 Φεβ, 12:37 
can you do scout
sweetlitlbumblb 17 Σεπ 2023, 17:32 
you think you can make a model that simply adds the gunslinger for engineer?
SimulatedLecter 22 Αυγ 2023, 9:17 
i know this might sound strange but do you think you will try making high poly versions of the robot mercs?
[BR]Raonic 17 Ιουλ 2023, 12:23 
The gunslinger's bones are broken; every time I try to rotate them they detach from the model. Is there any way to fix this?