Source Filmmaker

Source Filmmaker

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TF2: High Poly Engineer
   
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Universe: Team Fortress
Model
Models: Character
Tags: SFM, Engineer
File Size
Posted
Updated
195.992 MB
4 Mar, 2023 @ 5:42pm
15 May @ 7:34pm
2 Change Notes ( view )

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TF2: High Poly Engineer

Description
"The Engineer is engi-here."


Just a higher polycount texan.

Featuring:
  • High-poly
  • HWM (both original and Maxxy's head version)
  • Bodygroups for arms (gloved, bare and Gunslinger for each side)
  • Presets of emotions, phonemes, visemes
  • Voodoo-Cursed version as separate model (with and without exposed bones)
  • All textures are upscaled

Promo artists:

Goggleless Engineer head model belongs to Maxxy

GMod version

In case if you modifying the model and publishing it elsewhere, you can do whatever you want, just give full credits. But not for commercial purposes.

Search path:
High_Poly_Mercs\Engineer\Engineer.mdl
High_Poly_Mercs\Engineer\Engineer_Zombie.mdl
High_Poly_Mercs\Engineer\Engineer_Full_Face.mdl
High_Poly_Mercs\Engineer\Engineer_Full_Face_Zombie.mdl
Popular Discussions View All (2)
2
10 Mar, 2023 @ 12:52pm
Artwork
Arty Boi
0
1 Jan @ 1:02pm
Cosmetics Problem
Unfortunate Kid
37 Comments
oopsboom24 5 Jul @ 1:40pm 
Only thing I'd like is for uber effects as a bodygroup or skin.
oopsboom24 5 Jul @ 1:39pm 
Y'know...
I've been using the regular HWM engineer model and working around to use the gunslinger. It's been taking me awhile, I've been subbed here for awhile and never noticed until now about the gunslinger bodygroup... xD
tyvm even if I missed it for like a year Lol.
Dr. Booty Ham Sandwich 10 Jun @ 7:32pm 
im having an issue with his eye texture, "ghost" irises are inside of the white of his eyes. Any way I can fix this?
engineer gaming #FixTF2 15 May @ 4:36am 
engineer gaming
Fullcaber 31 Mar @ 5:49pm 
wat about demoman
arsolidsnake 10 Mar @ 3:41pm 
engineer without the goggles looks cursed
METALDASHER. 1 Feb @ 12:37pm 
can you do scout
I like gore porn ft. Sonic. 17 Sep, 2023 @ 5:32pm 
you think you can make a model that simply adds the gunslinger for engineer?
SimulatedLecter 22 Aug, 2023 @ 9:17am 
i know this might sound strange but do you think you will try making high poly versions of the robot mercs?
[BR]Raonic 17 Jul, 2023 @ 12:23pm 
The gunslinger's bones are broken; every time I try to rotate them they detach from the model. Is there any way to fix this?