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One again, thank for the mod and the suggestion
I think the mod's numbers are relatively low because HAR apparel restrictions just aren't an issue for the majority of the playerbase. There are only so many HAR users, only so many HAR races that have apparel restrictions, and only so many people that want to remove them in the first place. You could say my mod's audience is limited to a subset of a subset of a subset.
The mod was created as a companion to THIGAPPE , another mod of mine which helps consolidate Asian-style pawn graphic textures. You might enjoy that, too!
That issue occurs when a race does not have the body parts covered by the piece of apparel being worn. A flaw in the code means the check for coverage is always passed, so they can wear infinite amounts of those items.
I suppose the easiest way to fix this issue is to install XML Extensions, then use the provided settings menu to re-enable restrictions for the mincho. A fix of the underlying problem is out of the scope of this mod, I'm afraid.
https://i.imgur.com/3tdtdVK.png
Regarding moyo looking subpar with rabbie outfits, that's likely just expected behavior. By default, THIGAPPE makes its adjustments by assuming apparel textures are drawn for vanilla body textures. It's possible (though time consuming) to make fine-tuned defs [gitlab.com] to support apparel drawn for other body textures, however.