Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Gashnor's Cursed Halo 3 ODST Campaign and Firefight 1.4
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Engine: Halo3ODST
Game Content: Campaign, Firefight
File Size
Posted
Updated
4.935 GB
7 Feb, 2023 @ 1:57am
23 May @ 10:29pm
15 Change Notes ( view )

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Gashnor's Cursed Halo 3 ODST Campaign and Firefight 1.4

Description
The followup to Gashnor's Cursed Halo 3, porting that entire sandbox and expanding it even further. New weapons, new equipment, and new vehicles.
Popular Discussions View All (1)
0
23 Jul, 2023 @ 3:47pm
PINNED: KNOWN ISSUES (7/23/23)
Gashnor
77 Comments
Aceius016 15 Aug @ 6:06am 
Okay, so I've gone through the rest of them, found similar issues in the final parts of Here Come the Po-Po (NMPD HQ) and the Open (Coastal) Highway; you'd get the first or second wave of enemies dropped off via Phantoms and then no progression after clearing them. I think these issues were brought up looking at the comments from last year... but other than that, everything is good

P.S. I had to laugh finding a few grunts without weapons... 10/10 lore accurate, damn brutes, haha
Aceius016 15 Aug @ 3:08am 
Yeah, I too have that bug at the very end of Boulevard of Broken Dreams... it's not going to the cutscene after heading back to Dutch. Tried it multiple times, playing through the campaign, as well as starting from that mission specifically and on the rally points; same result at the end. (If I find anything else, I'll report back)

Other than that, absolutely love this mod (as well as 3 and Reach), and so happy they were able to finally support ODST mods; going back to Mombasa Streets really killed the mods, to the point some took the level off entirely!
v0id_jpeg 1 Jul @ 5:20pm 
Anyone got an issue in "Boulevard of broken dreams" where you need to clear out the entire plaza from enemies?

When me and a friend do it, we have the dialogue saying "that's all of them mickey, come to my position", we head to his position, but the mission doesn't seem to progress in any way. Any tips for that?
flashjonny 2 Jun @ 10:28am 
HEY! THAT'S AWESOME! No more file editing! WOO!
ToastyBits 25 May @ 8:18am 
Just in time for my co-op playthrough. I can't wait to play it again.
Gashnor  [author] 23 May @ 10:43pm 
For anyone coming to this, or played in the past, Workshop support is FINALLY properly supported on my end. It took ages, but I was able to work with some other modders to figure out what was needed.

Not only can you now play the game as it was originally intended, but it's also much smaller! I've reduced the size from 8.1 GB to 4.9 GB!
flashjonny 22 Apr @ 6:29pm 
I figured out a solution to the ODST load bug, you gotta do some file editing to make it work "as intended". You just replace the vanilla map files with the modded ones. That's it.

First thing's first, make a backup, or when you're done, verify the integrity. Go into steamapps>common>Halo The Master Chief Collection>halo3odst>maps, and make a copy of everything in there.

Then go into steamapps>workshop>content>976730>2929736002 (Last number is the mod's ID you can find it in the link on the top right in Steam. It should say https://steamproxy.net/sharedfiles/filedetails/?id=2929736002)

After that copy the files from 2929736002 into the maps folder.

Finally, you should be ready to play! Make sure to load through the vanilla campaign. Remember, If you want to play vanilla, or another mod, you'll have to edit the files again, or verify the integrity of the files. Enjoy, and I hope this helped.
Gashnor  [author] 16 Feb @ 4:17pm 
I'll have to look into and make sure everything is still good on my end, I haven't seen any issues recently. It should be good from the last update for MCC though
maverick 16 Feb @ 9:30am 
is there a way that i can get past the black screen when i start a new campaign for this?
madmanO 3 Jan @ 1:41pm 
why no work?