Space Engineers

Space Engineers

319 avaliações
Camera - Over The Shoulder
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Type: Mod
Mod category: Script, Character, Other
Marcadores: hud
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415.617 KB
25 jan. 2023 às 23:29
5 fev. 2023 às 9:45
8 notas de alterações ( ver )

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Camera - Over The Shoulder

Numa coleção por Adriano
Adriano's Space Engineers Mods
6 itens
Descrição


Over The Shoulder
This mod adds another camera option to Space Engineers.
Over-the-shoulder is a camera view point that is featured in most modern third-person shooters and action games.
It is also used in film and television, where the camera is placed above the back of the shoulder and head of a subject.

Features
  • Pressing "Camera Mode key" [V] cycles between vanilla cameras and the Shoulder Camera. Pressing [F9] goes directly to it.
  • It still works even if third person camera is disabled, also if spectator camera is disabled;
  • The camera checks for collisions with the world;
  • Two different zoom levels;
  • Controller mode friendly;
  • Works well with guns and tools equipped;
  • Works on all screen ratios and FOVs;

Chat Config Commands
  • /otscam hold <true/false> - If false, player doesn't need to hold the "Secondary Action key" [RightMouseButton] to zoom;
  • /otscam zoom <true/false> - If false, the zoom is disabled, the "Secondary Action key" [RightMouseButton] won't do anything;
  • /otscam enabled <true/false> - If false, the Shoulder camera is disabled. Useful if a server has it but the player doesn't want it;
  • /otscam collision <true/false> - If false, the camera won't collide with the world. Only available locally, or by admins on servers;
  • /otscam left <true/false> - If true, camera will be positioned left side. It can look strange because the character use right shoulder to point.
  • /otscam keybind <true/false> - If false, the camera will not cycle using "Camera Mode key" [V]. It still available with F9 key. Since F9 may not work on server I also added "Alt + V" as alternative to cycle even when keybind is false, must be in first person view.
Example: /otscam zoom true
Configs are saved to mod settings folder, it persists across world saves.

Using it on Interiors
Most games that have this shoulder camera have a level design that helps it not collide too much with the world. Since SE has a lot of freedom it would be up to you the design of things. You can disable the collision with the command, but then the camera would see thru the walls in certain cases (that is why I disabled this feature on multiplayer).
With some time testing, I got used to prevent some collisions myself by moving the camera away from walls.
75 comentários
Hangover. 4 de mai. às 22:02 
Weird head bobbing, please remove.
RougeSable 21 de mar. às 3:51 
This awesome mod is part of our collection "Sirius - An arcade vision of a survival game" https://steamproxy.net/sharedfiles/filedetails/?id=3154892496

Thank you to offer this to the community ❤️ And thanks a lot for keeping this mod up to date ❤️
ShadowDragon007 12 jul. 2024 às 12:32 
@Adriano these are the ones in question

https://steamproxy.net/sharedfiles/filedetails/?id=3257397112
Adriano  [autor] 12 jul. 2024 às 9:17 
@paced938 maybe the modded weapons are set as tools instead of weapons. Tools are set to aim at short distance so that would explain it being “wrong”.
Can you send a link or name of one of the weapons that is having this issue?
ShadowDragon007 12 jul. 2024 às 8:06 
sorry i meant to the right not the left
ShadowDragon007 12 jul. 2024 às 8:05 
Been having issues with some modded weapons intermittently, where they point and fire to the left. On some worlds it works fine with most, and sometimes not at all. Should this load after modded weapons maybe?
Adriano  [autor] 31 mar. 2024 às 18:46 
@tylerjordan360 What? Hahaha... Do you know how to reproduce it?
If I can reproduce it locally I can try to fix it.
Thanks
TDJ_4_Life 31 mar. 2024 às 10:06 
I encountered a weird bug where when using the Jetpack I would just teleport backwards. It was quite funny lol.
HERO 19 jan. 2024 às 17:59 
resident engineer
Adriano  [autor] 17 dez. 2023 às 20:25 
@The Riel Hey thanks for reporting, this camera is actually the spectator camera placed as third person camera, but the tooltip is strange. Maybe it is some config you can disable? I will check if I can see it and disable it by code.