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For Iroh and Sailee, they have a lot of sprites since Iroh has SL mode and Sailee has an alternate skin. I can try using the small sprites functionality, maybe that may help with memory but I'd have to re-export a lot of sprites and also redo some drawing code.
I hesitate to make a lite version as a separate upload cause that means that I'd need to maintain two sets of patches on two characters and that makes it complicated.
The main issue is that might take a while since I have a lot going on in life right now. It may take a while, like several months or longer, since I had a major life change recently. Sorry in advance.
Honestly if you could make a 'lite' version of the other two mods i mentioned you made aswell would be cool as those are fun and I love your characters style. It just sucks that for some reason my system has stupid low ram headroom for rivals compared to the average system
@Ojo de Oro This character has been tournament legal for years in most circuits. You'd need to be specific on what you think is too strong so I can evaluate it. I balanced the character using data from base cast, so if you think there's a move that's too centralizing or something, let me know and I can compare it to existing base cast moves.
@AshTheMoth I am not exactly sure what would be causing that. I know that the character can sometimes crash after like an hour or so of playing, but I am not exactly sure what causes it. I do use a system for swapping sprites on Iroh for SL mode that may be some of the cause, but I can't really remove that for a "lite" version since its at the core of the character.