Halo: The Master Chief Collection

Halo: The Master Chief Collection

1,762 ratings
Halo CE: REBALANCE
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Engine: Halo1
Game Content: Campaign
File Size
Posted
Updated
2.714 GB
9 Jan, 2023 @ 3:59pm
15 Feb @ 9:06am
10 Change Notes ( view )
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Halo CE: REBALANCE

In 1 collection by Ruby of Blue
Ruby's REBALANCED Halo Series
1 item
Description
A full Campaign overhaul of Halo CE aiming to fully realize the game's potential; Refined sandbox, AI & level design, droves of restored & re-purposed cut content, and new layers of polish across the entire game.



>> The weapon, vehicle, and AI sandbox has been reworked so that every tool of destruction has its own meaningful, and fun role to fulfill.

>> The encounter and level design has been expanded for more diverse loops of gameplay to bolster the '30 Seconds of Fun' key to Halo.

>> Every facet of the game sees a new layer of polish. Everything from game-feel, AI behavior, scripting, sound design, to even cutscenes.

>> Droves of cut content from Halo's development have been restored, or repurposed to breath new life into various parts of the game.



This mod has two versions: Main and Lite

MAIN: The full package. Everything from the sandbox changes, encounter and level expansions, polish, and restored content.

LITE: A much more plain, vanilla package. Only containing the key sandbox changes, and most important quality of life adjustments. Supports Anniversary visuals. AVAILABLE ONLY THROUGH NEXUS![www.nexusmods.com]

IMPORTANT!!! This mod requires you have both the Campaign and Multiplayer of Halo Combat Evolved installed on MCC.


CREDIT TO LEGENDARY CREATORS
FOR MANY CONTRIBUTIONS~

FD Created the Grunt soft ping animation
ConnorDawn & RosyMuscovy Assistance and inspiration from Combat Revolved
Spiral Created the ODST
Mynameislol Created the Energy Sword, Sentinel Beam, Wraith animations, and Flood Pack
Markel Created the Wraith HUD
Masterz1337 Provided Lumoria assets and helped adjusting the Elite Vanguard
SOI_7 Created the Blind Wolf, Thorn Beast, and adjusted Fuel Rod FP animations
Lumoria Team - Higuy, Lodex Created the many assets borrowed from Lumoria
Sergeant Stacker Created the new Shadow shader
Sev Helped with HUD bitmaps
The Mindful Moron Edited several BSPs
Brand Name Audio Provided sound resources
quicksounds.com Provided sound resources
Popular Discussions View All (41)
8
3 Jun @ 8:24pm
The Library on Legendary should be harder (See: Two Betrayals)
Ren
8
13 Apr @ 12:42pm
Green markings and terminals
NuclearRodent
8
28 Feb @ 3:29pm
[343 GUILTY SPARK] B1 backup power? recalibrate power distribution?
grandpa
513 Comments
trev 22 Jun @ 9:05pm 
very buggy and some questionable difficulty scaling at times, i would like to see you return to this mod and fix it up so that it's definitively the best way to play the game. wtf is with the giant group of enemies that spontaneously spawn towards the end of two betrayals? if you go behind the rocks where the banshees are, the mod will spawn them right on top of you.
Jacket 21 Jun @ 4:56am 
I did.
Herr Wolf 20 Jun @ 10:53pm 
Sounds like you didn't download the MP content for Halo CE
Jacket 20 Jun @ 7:33pm 
The game started to fall apart on keyes. Sound bugging out, missing textures, the works.
Ez audacity da Refrigerator 18 Jun @ 9:38am 
thank you, just thank you.
FighterMan117 14 Jun @ 7:00am 
On a fresh install the mod works perfectly! However, on returning to it after closing the game there seems to be consistent micro stutters. But when uninstalling and reinstalling it works fine again. Then the cycle repeats. Any idea why this would be?
Witteren 12 Jun @ 1:50pm 
@Ruby_of_Blue
Witteren 12 Jun @ 1:49pm 
Would you consider adding an appearance tag for the 2nd player like in "combat revolved"?
Like adding playable Linda (June Helmet) or an ODST for P2?
Herr Wolf 8 Jun @ 10:59pm 
Hard to say, it keeps ballooning in scale but I think they've completely finished at least half the levels?
Griffin 6 Jun @ 1:55am 
when is halo 2 rebalanced getting re-released?