Project Zomboid

Project Zomboid

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CDDA Zomboids
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File Size
Posted
Updated
19.574 MB
6 Jan, 2023 @ 9:39pm
22 Jun @ 12:52pm
29 Change Notes ( view )

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CDDA Zomboids

In 1 collection by DETOX
CDDA Collection
566 items
Description


Cataclysm of Dark Days Ahead, CDDA
Version beta 0.5
Cataclysm of Dark Days Ahead is a Rogue-like mod in a post-apocalyptic world, from the game "CDDA."

This mod is a modified version of.






Whats CDDA Zomboids

CDDA Zomboids is a modified version of CDDA Zombies by HW_Lover , how ever I added new zombie types and revamped old ones.
There is over 35 Zombie types .Some have special abilities and others are regular zeds, all of them are customizable in sandbox options.
Rewrite the old code, to be functional in Multiplayer without any errors or issues.
CDDA Zomboids is:
  • 35 Zombie Types with special abilities.
  • Sandbox Customizable highly customizable with sandbox options.
  • Multiplayer without any errors, ssues.
  • New Traits And Occupations as a separate MOD ID.
  • Mod Options support check the section Cataclysm of Dark Days Ahead for client side options.


Zombie types
Some zombie types will check your character traits, also compatible with more traits mod, the check happens: on Initial hit from the zombie, while attacking, if they get hit, every minute, every five minutes, the traits can hinder you or help you, depending on what you choose.

Due to steam not letting me provide the fulllist of zombie types click here to see all the zombie types explained

Type
Speed
Health
Ability
Normal
Normal
Low
None
Fat Z
Slow
High
None
Obese Z
Very Slow
Very High
It has no abilities, but if you have the mod Authentic Z it will spawn with XXL or XXXL clothing.
Tough Z
Normal
High
None
Crawler Z
Crawling
Low
None
Skeleton Z
Normal
Very Low
It has no abilities, but spawns as a skeleton model.
Feral Z
Spritner
Normal
None

An overview of what can be seen with this mod




Translations
Translated for many languages and special thanks to these guys for the help!,
  • Korean (KO) :By BLUmountain.
  • Thai (TH) : By XEN.
  • Russian (RU) : By essay.
  • Simplified Chinese (CN) : By HW_Lover.
  • Other languages are translated only for zombie type nametags.



Compatible & Incompatible mods
If a mod you wish to play with is not listed, it doesn't mean its incompatible, it should work unless its a heavy modification zombie functions or overhauls.
Click here to check incompatible mods and fully supported mods .


Updates
- Major fixes VERSION 0.5.1
- Check the patch notes.


CDDA Experimental
Click here to check the separate mod that allows you to test and help the creator to debug adjusted rebalance or remove/add features for the public release, as you might understand that version is experimental and should not be used for normal gameplay, that mod it only serves for: testing new additions, debug and help the creator fix current issues or suggest stuff to be added.


Any bugs
Please make sure to report them in this section
Report them here






Small note, if you host a server or dedicated server, make sure Mod Options is installed for both client and server.
Other issue that can happen with Bisect hosting is that it will not save mod ids, if you have bisect hosting or any other provider and the ".ini" is having this after a restart or start:
"Mods=modoptions,CDDADisableBallRoomDancer", then make sure to add DD_Zombie before mod options save then add modoptions save then you can restart the server and it should save the ids and work correctly


Workshop ID: 2914016243
Mod ID: CDDADisableBallRoomDancer
Mod ID: CDDADisableBeeKeeper
Mod ID: CDDADisableBiker
Mod ID: CDDADisableBlacksmith
Mod ID: CDDADisableCrackHead
Mod ID: CDDADisableDetective
Mod ID: CDDADisableGangster
Mod ID: CDDADisableImam
Mod ID: CDDADisableMartialArtist
Mod ID: CDDADisablePoorStudent
Mod ID: CDDADisablePriest
Mod ID: CDDADisableSurvivalist
Mod ID: CDDADisableSWAT
Mod ID: CDDADisableTailor
Mod ID: DD_Occupations
Mod ID: DD_Zombie
Popular Discussions View All (6)
18
10 Jul @ 3:05pm
PINNED: Supported Mods
DETOX
17
1 Apr, 2023 @ 7:33am
PINNED: Translations
DETOX
1
2 hours ago
PINNED: Bugs
DETOX
632 Comments
IronLungs 11 Jul @ 2:02am 
awesome thank you
DETOX  [author] 11 Jul @ 1:01am 
IronLungs
Yes screamers attrack zombies but screecher has more powerful screams so it hurts the head.
Btw in next update both have been reworked also fixed issue with head pain been 100%.
IronLungs 11 Jul @ 12:44am 
ahh screechers....disabling those.
IronLungs 10 Jul @ 8:30pm 
do screamers cause head fatigue?
DETOX  [author] 10 Jul @ 2:37am 
nah both are diffrent obese z has more hp and fat has more hp than a normal zombie
Tig_Basty_Boi 10 Jul @ 2:32am 
should fat z be disabled if using authenticZ then?
DETOX  [author] 10 Jul @ 12:45am 
@VÆRA
Normal zeds are tagged with Normal.
DETOX  [author] 10 Jul @ 12:45am 
@VÆRA
1 - Hello yes its save compatible you add or remove it later it wont affect the world or zombies.
2 - If you want to have more normal zombie and other 50% then you can set the chances to be higher for normal zombie type and other to 50%, 1000 for normal and others 50.
3 - if you want every zed to be random set 100 to each zombie or maximum 12000 for each one.
VÆRA 10 Jul @ 12:39am 
can you add this mod/does it work on existing saves or only new saves? Also, what is a good setting for the zeds if I want 50/50 for normal zeds and CDDA zeds?
DETOX  [author] 10 Jul @ 12:29am 
it has many other changes and cool stuff but i'm finishing the work first :)