Halo: The Master Chief Collection

Halo: The Master Chief Collection

203 ratings
Lord Hood Boy's Goldmine Campaign
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Engine: Halo3
Game Content: Campaign
File Size
Posted
Updated
7.594 GB
20 Dec, 2022 @ 8:00pm
15 Jun @ 9:18pm
29 Change Notes ( view )

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Lord Hood Boy's Goldmine Campaign

In 1 collection by Spidermanman
The Lord Hood Boy Experience
3 items
Description
The Goldmine Campaign is a thematic overhaul mod for Halo 3. Can be played SOLO or COOP (up to 4 players).

SUMMER UPDATE
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Inspired by Lord Hood's voice actor, this mod asks the question what if you brought Hellboy into the Halo Universe to replace the character of Lord Hood.

Lord Hood Boy is a catalyst for chaos, a small devil with unholy powers to antagonize the players. The fleet admiral commands the battlefield from the ground keeping a close eye on the masterchief. He often uses his ability to conjure traps like firebomb volcanoes, confetti bombs, giant hats, and even tentacles that spawn powerup orbs...

Lord Hood Boy will provide plenty of toolboxes containing powerful Gold Weapons or call upon Allied Reinforcements to aid anyone who is wearing the hat.

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This mod utilizes halo 3’s landmines as an RNG mechanic to spawn Traps, Equipment and Unique Weapons for endless replayability. There are over 100 possible events that can spawn from the Goldmines. Build your own army and equip them with gold weapons. But beware Lord Hood Boy and his traps.

This mod also features new enemy types and vehicles, as well as unskippable cutscenes? In coop everyone plays as the master chief, and you are joined by AI Arbiter. Whenever you die you respawn with snacks.
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Difficulty Recommendations (For your first time, do not play above the recommended difficulty)
1 Player: Easy or Normal
2-3 Players: Normal or Heroic
3-4 Players: Heroic or Legendary

Also recommended that you play with headphones as directional sound is helpful for avoiding danger. (look out for visual cues as well)

_______________________________________
Thank you TheFluffles for letting me use their dual needler animations

- [UPDATE 1.9.2 OUT NOW] -
Popular Discussions View All (4)
24
15 Mar @ 2:59pm
PINNED: Bug reports and balance issues
Spidermanman
1
15 Jan, 2023 @ 11:45pm
PINNED: Crash Reports
Spidermanman
0
1
30 May @ 11:31pm
Feedback for Update 1.9 (Released May 31st)
Spidermanman
44 Comments
Puncledorf 17 Jun @ 9:12pm 
Thank you! Really appreciated.
Spidermanman  [author] 17 Jun @ 5:57pm 
@Puncledorf I just uploaded the multiplayer mod to steam workshop: https://steamproxy.net/sharedfiles/filedetails/?id=3270043878
Puncledorf 16 Jun @ 4:41pm 
Hey Spidermanman, I can't find Lord Hood multiplayer anymore, did you take it off the workshop? It's one of the best multiplayer mods I've experienced, played on it for hours with buddies. Could you tell me what happened to it?
Username 15 Jun @ 10:09pm 
YOOOOO thanks a ton Mod Author i really appreciate it
Spidermanman  [author] 15 Jun @ 9:30pm 
@Username The latest update added the option to skip most Cutscenes by holding the flashlight button before it starts
Username 2 Jun @ 5:38pm 
Understandable i just always wondered why does this mod author not make the scenes skippable like all the other campaign mods
Spidermanman  [author] 2 Jun @ 5:29pm 
Not possible :( making the cutscenes unskippable freed up game resources that I needed for the minelayer system.
Username 2 Jun @ 4:25pm 
Are Cutscenes Skippable yet? or do we still have to watch them from start to finish
Spidermanman  [author] 31 May @ 10:15am 
ux rocket launchers only spawn from red toolboxes
REGGIN-DESTROYER 31 May @ 10:02am 
how do i make the uv rocket launcher spawn at the begging of the game or is it a chance that it will spawn and what color toolbox does it spawn in please