Sid Meier's Civilization VI

Sid Meier's Civilization VI

1,613 valoraciones
Districts don't Remove Features(Including Natural Wonders)
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Type: Mod
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3.389 KB
10 DIC 2022 a las 19:46
8 SEP 2023 a las 1:27
3 notas sobre cambios ( ver )

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Districts don't Remove Features(Including Natural Wonders)

Descripción
This mod allows all districts to be built on all features without removing it (Including Natural Wonders).

For example, you can build industrial zone on fissure, and then build campus and aqueduct adjacent to it. Thus you can have the best adjacent bonus.

This mod can work well with any new districts or features added by other mods. You can tell us your problems here.

Included in collection Nea's mechanism improvements

Mod Support

Discusiones populares Ver todo (1)
2
23 AGO 2023 a las 0:49
救救epic孩子,来个网盘链接吧
7758521
68 comentarios
DieEvenHarder 27 JUN a las 10:25 
Rly love this mod.
Can you make it so that builder improvements don't get removed?
dududu2333 19 ABR a las 5:35 
请问作者资源上盖区域Mod做好了没?
2990301314 2 MAR a las 4:10 
有可能生效的不是你的mod
2990301314 2 MAR a las 4:09 
我这里地貌不移除,但是奇观旁边区域没加成,奇观里也不可以建城
一伊逝,吾亦逝 25 ENE a las 5:53 
不起作用了,无论是可通行不可通行自然奇观还是树林雨林
Subai 22 ENE a las 2:29 
不知道为什么不起作用,新档也不行
Jackie Cheung 20 ENE a las 18:47 
感谢感谢
2578746798 28 OCT 2023 a las 6:30 
但是可建造的标志实在是太诱惑人了,看见能建总是忍不住去建造
黑光_G门  [autor] 22 OCT 2023 a las 5:56 
自己不建就好了:steambored:
2578746798 21 OCT 2023 a las 22:18 
要是能出个不包括自然奇观的版本就好了,自然奇观建立区域以后样子太奇怪了……