Halo: The Master Chief Collection

Halo: The Master Chief Collection

110 ratings
Conflux
   
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Engine: Halo3
Game Content: Multiplayer
File Size
Posted
Updated
1.214 GB
7 Dec, 2022 @ 10:56pm
25 Apr @ 10:15pm
10 Change Notes ( view )
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Conflux

Description
THIS MOD WILL NO LONGER RECEIVE UPDATES
Download my map pack to get the most up-to-date version:
https://steamproxy.net/sharedfiles/filedetails/?id=3231620921


Conflux is a custom Halo 3 PvP map built for 4v4 Capture the Flag and Slayer, with an emphasis on competitive play.


Created By
Map Design & Environment Art by ShmeeGrim/The Grim Dealer

Halo Infinite Forge Version
Bookmark here[www.halowaypoint.com]

#bringhalomodstoxbox
11 Comments
ShmeeGrim  [author] 29 Apr @ 9:09am 
I have released a map pack of all of my maps with shared resources, which greatly reduces install sizes.

Subscribe here
ShmeeGrim  [author] 22 Apr @ 10:01am 
Stay tuned for an upcoming update that will introduce shared.map optimizations to reduce install sizes
matthewmcnaughton 6 Feb, 2023 @ 10:05pm 
Such a beautiful map, really feels like Bungie had a hand in this.
ZackXevious 5 Jan, 2023 @ 8:40pm 
This map is great! Love how it plays, lots of fun strategy!
Uehara Bun 23 Dec, 2022 @ 10:02pm 
I would suggest to do some AI variant akin to Infinite for your maps since:

- It will be a while till 343 adds "modded" content support for CGB, so one has to do the whole find a group of player whilling to join in.
- it's laggy if someone not from the US and with P2P is straight unplayable

plus one could still enjoy your maps in the case scenario of not having connection/unstable connetion.
funy 15 Dec, 2022 @ 8:39am 
Are you sure the water fix worked? because it looks the same to me
ShmeeGrim  [author] 14 Dec, 2022 @ 8:34pm 
It turns out that the water shader was missing the cubemap texture for reflections. Fixing that now.
Heronimon 8 Dec, 2022 @ 7:57pm 
In my opinion, the best mod map so far and good enough that it should be officially implemented into MCC. I also think a devolved version would work in CE - and probably H2 also.

Suggestions:
1. The foliage on the cliffs look really rough. I actually think remove the foliage entirely and replace with sand and red/blue gemstones - since this seems to be some kind of power source facility anyway.

2. The body of water down below looks so rough as if there's no water at all just the colour blue.

3. Make all lights on one side reds and on the other side all blues. The central gravity lifts and the beam shooting over to that facility in the distance all purple.
ShmeeGrim  [author] 8 Dec, 2022 @ 11:20am 
@Slatchum It would probably work fine in CE with some adjustments, however I don't have much interest in modding CE currently. I wouldn't be against letting someone else port it though.
Slatchey 8 Dec, 2022 @ 10:27am 
Would this be a good CE map?