Project Zomboid

Project Zomboid

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Ultimate Farming Patch [LEGACY]
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29 Nov, 2022 @ 9:53pm
24 Feb, 2023 @ 6:30pm
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Ultimate Farming Patch [LEGACY]

Description
Ultimate Farming Patch aims to patch incompatibilities in several popular farming mods.

Please consider upgrading to the latest version of this mod. Ultimate Farming Patch [REDUX]. This version is no longer maintained.

Features:
  • Minor bugfixes and feature improvements to a few supported mods.
  • Seed types are able to be mixed and matched to plant crops, gone are the days of useless seeds and strange crafting!
  • Built-in mod priority system.
  • Adds a number of options for configuring how you want mods to function, including a few custom ones for Le Gourmet Revolution!

Officially Supported Mods:

Grow Medicinal Herbs is currently awaiting compatibility changes.

Any farming mods that modify the above or add their own crops won't be supported. If you want support, please don't be afraid to ask!

Why use this?:
This mod was created with the sole purpose of maximizing the amount of farming mods one can have running at once, since many unfortunately have incompatibilities one way or another. Any errors you encounter will also be my errors, so please report any if you run into them.

Support:
Want to show your support for this mod and one of my friends? Consider donating to me or checking out their mods!

My Friend's Stuff:
https://steamproxy.net/id/UdderlyEvelyn/myworkshopfiles/?appid=108600

Magnet FIshing:
https://steamproxy.net/sharedfiles/filedetails/?id=2893140275

Better Batteries:
https://steamproxy.net/sharedfiles/filedetails/?id=2856174410

My Paypal:
@pwrcosmic

Workshop ID: 2895419952
Mod ID: MoFilchers
Popular Discussions View All (5)
30
4 Sep, 2023 @ 11:37pm
Question & Help
dtoxic
4
24 Feb, 2023 @ 7:46am
Error Report: Lua Line #9 and #22.
Stormbox
2
29 Aug, 2023 @ 1:29pm
Some sort of issue going on with farming coffee mod? Seems to break the other grow periods too.
Tahvohck
220 Comments
pwrcosmic  [author] 14 Apr @ 10:35am 
Mod is released. Actual patchers will be uploaded in the coming hours. https://steamproxy.net/sharedfiles/filedetails/?id=3222569495
Rachel L 11 Apr @ 8:45am 
Subscribed to know when the new version comes out
pwrcosmic  [author] 6 Apr @ 4:55pm 
Currently iffy on the More Smokes mod due to a file distribution and modification notice. Creator it MIA so unless somebody can get in contact with him, don't expect the mod to be available on release.
rawgu 5 Apr @ 11:50pm 
cannot wait for the UFP redux to start up a new save and live out my stardew zombie valley dreams once again <3
pwrcosmic  [author] 5 Apr @ 3:11pm 
UFP Redux is apparently just about ready, only took a few extra tweaks. I will be accepting mod compatibility requests for the next few days.

Yes, for those of you who wanted Mo Smokes, I'll look into it.
YaboySyx 7 Feb @ 6:49pm 
What about Mo Smokes
Lou Tenant 3 Feb @ 5:03pm 
My original save where I started testing will sadly have to forgo tea and coffee being grown it looks like since disabling UFP mid-save seems to be part of the cause of the other issues that cropped up (crops not advancing growth stages, sunflowers from more common seed types spamming errors/having a blank info box), but as I commented on Farming Time, if anyone wants to grow coffee/tea with it, it SEEMS like you can make SFFT, MCST, jigga's and Crops Never Rot play nicely together without UFP if you start a fresh save with just those four and put Crops Never Rot at the bottom of your load order. If you enable UFP for a save, don't disable it (or turn it back on if you do) because you'll be trading no coffee/tea planting from SFFT for a host of other issues that UFP prevents if you disable it mid-save with those other mods listed. :)
Lou Tenant 3 Feb @ 4:56pm 
@pwrcosmic I figured it was still being worked on as per the description but wanted to report on possible solutions in the meantime for anyone using it and the associated mods :) I appreciate your hard work on helping mods play nice together and I can't wait for the new version! As someone that fields hundreds of mods in every playthrough, stuff like UFP always makes my life a lot easier ♥ Honestly, the fact that even with it being abandoned, the only issue I've been able to find with it on being Farming Time's tea and coffee not working just speaks volumes to all the effort you put in back when this version was supported!
pwrcosmic  [author] 3 Feb @ 4:49pm 
@Lou Tenant Just know that this version of the mod is considered abandoned and that a newer version is currently in the works that should (hopefully) be significantly more versatile and stable. I do appreciate you reporting on these issues for those that continue to use this mod, though. Thank you!
Lou Tenant 3 Feb @ 4:03pm 
Still cataloging my debugging/testing with farming mods, mainly over in the comments for Soul Filcher's Farming Time due to it originating with trying to debug coffee/tea seeds and the interaction with this mod that I commented about below. Disabling this mod made corn from Farming Time unable to advance to the next growth stage and made sunflowers from "more common seed types" spam errors and show their info panel as just a small white box with no text, until I disabled "Crops Never Rot", so if you run into either of those errors after disabling Ultimate Farming Patch, Crops Never Rot might be the culprit on that front. If I can get everything to play nicely together, I'll most likely leave the comment/solution in Farming Time's comments since it's the most popular out of the mods I'm testing together!