RimWorld
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Mech: Search and Destroy
   
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Mod, 1.4
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9.852 KB
27 NOV 2022 a las 11:53 a. m.
3 DIC 2022 a las 8:21 a. m.
2 notas sobre cambios ( ver )
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Mech: Search and Destroy

Descripción
Add new work mode.
Mechanoids will actively search & destroy any hostiles on the map.

Safe to Add mid-game?: Yes
Safe to Remove mid-game?: NO
9 comentarios
Polski_Poland 27 JUN a las 11:12 a. m. 
1.5 please :steambored:
einBetra 12 ABR a las 9:40 a. m. 
Upgrade for 1.5 plz <3
TurtleShroom 1 JUL 2023 a las 4:53 p. m. 
[Mech: Search and Destroy - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/ThinkTreeDef[defName="Mechanoid"]/thinkRoot/subNodes/li[8]/subNodes"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2894366789\1.4\Patches\Patches.xml

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


I'm not sure why this is happening, but whatever it is, it is an error on your end.
CTH2004 8 MAY 2023 a las 10:12 a. m. 
quick question, why can't this safely be removed mid-game?

Not wanting to, just curious as to the why

Thanks!
camping_master 5 ABR 2023 a las 3:10 p. m. 
If this mod doesn't work properly, try undrafting the mechanoid.
zzz  [autor] 28 DIC 2022 a las 4:31 p. m. 
this mod depends on vanilla AI, most likely cause by some mods mess up vanilla AI
TimeMonkey 28 DIC 2022 a las 1:44 p. m. 
this mod doesn't work for me, is this mod imcompatable with anything specific? I tried it with and without my robots drafted but they never attack anything, even when hostile raiders are beating them to pieces
Tardo The Ass-Monkey 28 DIC 2022 a las 10:02 a. m. 
Awesome. I was disappointed that the Search and Destroy feature from the mod didn't work with Mechs, so this is highly appreciated.
🐲 29 NOV 2022 a las 9:28 p. m. 
Hell yeah, thanks!