RimWorld

RimWorld

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Mech: Search and Destroy
   
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Mod, 1.4
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9.852 KB
27. Nov. 2022 um 11:53
3. Dez. 2022 um 8:21
2 Änderungshinweise (anzeigen)
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Mech: Search and Destroy

Beschreibung
Add new work mode.
Mechanoids will actively search & destroy any hostiles on the map.

Safe to Add mid-game?: Yes
Safe to Remove mid-game?: NO
9 Kommentare
Polski_Poland 27. Juni um 11:12 
1.5 please :steambored:
einBetra 12. Apr. um 9:40 
Upgrade for 1.5 plz <3
TurtleShroom 1. Juli 2023 um 16:53 
[Mech: Search and Destroy - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/ThinkTreeDef[defName="Mechanoid"]/thinkRoot/subNodes/li[8]/subNodes"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2894366789\1.4\Patches\Patches.xml

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


I'm not sure why this is happening, but whatever it is, it is an error on your end.
CTH2004 8. Mai 2023 um 10:12 
quick question, why can't this safely be removed mid-game?

Not wanting to, just curious as to the why

Thanks!
camping_master 5. Apr. 2023 um 15:10 
If this mod doesn't work properly, try undrafting the mechanoid.
zzz  [Autor] 28. Dez. 2022 um 16:31 
this mod depends on vanilla AI, most likely cause by some mods mess up vanilla AI
TimeMonkey 28. Dez. 2022 um 13:44 
this mod doesn't work for me, is this mod imcompatable with anything specific? I tried it with and without my robots drafted but they never attack anything, even when hostile raiders are beating them to pieces
Tardo The Ass-Monkey 28. Dez. 2022 um 10:02 
Awesome. I was disappointed that the Search and Destroy feature from the mod didn't work with Mechs, so this is highly appreciated.
🐲 29. Nov. 2022 um 21:28 
Hell yeah, thanks!