RimWorld
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Warcasket Jobs
   
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Mod, 1.4, 1.5
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327.268 KB
2022年11月27日 3時19分
4月13日 4時09分
3 項目の変更履歴 ( 表示 )

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Warcasket Jobs

解説

Warcasket can work with animals, interact with prisoners, construct, mine and dumb labor

They can't cook, work with plants, craft, science and doctoring

Make your big boys more productive
15 件のコメント
1sylant99  [作成者] 4月13日 4時11分 
Fixed
Victor 4月12日 16時33分 
Rimpy is complaining that the packageId has _copy in it, causing it to possibly fail to be sorted. The packageId is now sylant.warcasket_copy
Demonlord09 2023年5月6日 12時34分 
I'm not a big fan of the VE apparel mod, but I suppose it's worth a shot. Thanks for the info. I didn't even know that mod had backpacks.
1sylant99  [作成者] 2023年5月6日 12時29分 
I made a test caravan. Your solution is backpacks from Vanilla Apparel Expanded — Accessories if you form caravans, they will give enough carry capacity even if you equip heavy weapons. Don't notice this problem before, I simply use transport pods or shuttles, because I rarely form caravans.
Demonlord09 2023年5月6日 10時21分 
The player faction warcaskets are the ones I've been trying to make travel the world map. They're too heavy on their own to form a caravan even with only the pawn in the warcasket.
1sylant99  [作成者] 2023年5月5日 23時57分 
Mod only changes warcasket trait in xml, I haven't seen traveling warcasket pawns, they used only by junkers and player faction
Demonlord09 2023年5月5日 15時41分 
Quick, probably dumb, question. Does your mod also allow warcasket pawns to travel around on the world map?

I haven't been able to figure out what's preventing that and the VE devs have been radio silent the 3 times I've asked whether that's normal or a bug.
boogiebears 2023年2月15日 19時47分 
yeap
K_Body 2023年1月29日 10時10分 
cool, thanks!
1sylant99  [作成者] 2023年1月28日 23時35分 
Yes, it's safe to install mid save