RimWorld
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Warcasket Jobs
   
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Mod, 1.4, 1.5
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27 nov 2022, ore 3:19
13 apr, ore 4:09
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Warcasket Jobs

Descrizione

Warcasket can work with animals, interact with prisoners, construct, mine and dumb labor

They can't cook, work with plants, craft, science and doctoring

Make your big boys more productive
15 commenti
1sylant99  [autore] 13 apr, ore 4:11 
Fixed
Victor 12 apr, ore 16:33 
Rimpy is complaining that the packageId has _copy in it, causing it to possibly fail to be sorted. The packageId is now sylant.warcasket_copy
Demonlord09 6 mag 2023, ore 12:34 
I'm not a big fan of the VE apparel mod, but I suppose it's worth a shot. Thanks for the info. I didn't even know that mod had backpacks.
1sylant99  [autore] 6 mag 2023, ore 12:29 
I made a test caravan. Your solution is backpacks from Vanilla Apparel Expanded — Accessories if you form caravans, they will give enough carry capacity even if you equip heavy weapons. Don't notice this problem before, I simply use transport pods or shuttles, because I rarely form caravans.
Demonlord09 6 mag 2023, ore 10:21 
The player faction warcaskets are the ones I've been trying to make travel the world map. They're too heavy on their own to form a caravan even with only the pawn in the warcasket.
1sylant99  [autore] 5 mag 2023, ore 23:57 
Mod only changes warcasket trait in xml, I haven't seen traveling warcasket pawns, they used only by junkers and player faction
Demonlord09 5 mag 2023, ore 15:41 
Quick, probably dumb, question. Does your mod also allow warcasket pawns to travel around on the world map?

I haven't been able to figure out what's preventing that and the VE devs have been radio silent the 3 times I've asked whether that's normal or a bug.
boogiebears 15 feb 2023, ore 19:47 
yeap
K_Body 29 gen 2023, ore 10:10 
cool, thanks!
1sylant99  [autore] 28 gen 2023, ore 23:35 
Yes, it's safe to install mid save