RimWorld

RimWorld

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Assorted Armaments (Continued)
   
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Mod, 1.4, 1.5
File Size
Posted
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707.621 KB
26 Nov, 2022 @ 5:21pm
15 Apr @ 7:07am
2 Change Notes ( view )

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Assorted Armaments (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
470 items
Description
Original mod by Huff
https://steamproxy.net/sharedfiles/filedetails/?id=1234696996
If the original author requests it, I will remove this update.

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Original mod notes (1.0):

Version 1.0.1.4
See change notes to the right for previous updates.

Changes:
- Adjusted various armour penetration stats new to 0.19

Fixes:
- Fixed guns with attachments disappearing if not completed.


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Version 1.0.1.3
See change notes to the right for previous updates.

Additions:
- Charge Rifle Scope.
- Hollow point rounds that slightly increases pistol damage and causes more severe bleeding.
- Hollow point variants of Revolver and Auto pistol.

Changes:
- Changed pitch of LSMG firing sound.


Upcoming:

- Additional weapon modifications.

- More vanilla weapons able to have a modification.

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An assortment of various different weapons and a scope modification that can be used on the rifles within this mod and the vanilla rifles (Bolt and Assault Rifles.)

Tried my best to keep weapon stats close to vanilla with some tweaks.

This mod includes the following weapons and attachments:

AK2 Rifle (Moddable)
Anti-Materiel Rifle (Moddable)
M79 LMG
Light SMG
Non-Lethal Shotgun
Crossbow
Grenade Launcher
PzF-5 Rocket Launcher
PzF-EMP Rocket Launcher
Scope:
- Provides rifles with 5 tile range increase and a boon to long range accuracy at the cost of lower close range accuracy.
- Provides the AMR with a 10 tile range increase.
- Can be bought from Exotic and Combat merchants.
- Can be applied to Bolt-action Rifle, Assault Rifle, AK2 and the AMR.

- Advanced weapons such as the PzF-5 can be made by purchasing the parts from exotic traders then constructing the weapon at a machining table. (Pzf Launcher Components, Rocket Carry Pack, EMP Overhaul Kit)

- Grenade Launcher is purchased from Exotic merchants.

- Scopes can be applied to a weapon after unlocking Gunsmithing at a Crafting Spot or Machining Table.

- Advanced weapons such as the PzF-5 can be made by purchasing the parts from exotic traders then constructing the weapon at a machining table.

- Scopes can be applied to a weapon after unlocking Gunsmithing at a Crafting Spot or Machining Table.