Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Smithy Workshop Tweak
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Setting: Native
Game Mode: Singleplayer
File Size
Posted
4.608 KB
27 Oct, 2022 @ 8:59am
1 Change Note ( view )

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Smithy Workshop Tweak

Description
Hi I'm not an active bannerlord player or modder anymore - but unless TW makes changes to Workshops this simple XML editing mod (no code) will work on all versions - has worked since October 2022


Smithy Workshop Tweak
-Smithing items, better income and more high tier armor/weapons available.



Intro


This small Smithy Workshop mod only improves Smithy Workshops and adds the production of smithing items such as Charcoal (if wood is available), Crude Iron, Iron, Steel etc. which is sold to the Town and distributed via caravans.

It also tweaks the conversion speed of iron to weapons and armor, especially Tier 5 and 6 items will be more common. BUT as always the Taleworlds math doesent make the Smithy millionars despite producing 130.000 denar armor :o) but It makes the Smithy viable as a workshop.

Works both for new game and saved game. Remember the spread of workshops are different if you start new game or use saved, new game will also see the smithing items asap.

- You could use this mod only to introduce smithing items to the market, with no interest in having smithing workshops yourself.


Important


This mod has NOTHING to do with in game smithing or any mods who tweaks that, it only tweaks the production of Workshop and make it more profitable so you earn passive income.

XML editing only - No Dependencies
(meaning low tech mod only used xml editing(no code) and it does not depend on other mods like Butterlib, Harmony etc in order to work)
90 Comments
Monizious 3 Aug @ 8:18am 
Is it still works for 1.2.10? How can I see the different?
TheMerc  [author] 8 Oct, 2023 @ 2:47am 
@7up
Thx but i dont understand that - this has only to do with workshop and nothing to do with in game smithing... theres a really big difference and this mod can simply not impact in game smithing.
Captain Sparklepants II 7 Oct, 2023 @ 8:17am 
Hey thanks for the mod it was really nice with the different gear! I appreciate your awesome work! I had to drop it from the mod list yesterday after trying to smelt one of the awesome 2-handers caused an instant and consequential reload crash. Am currently running 1.1.5 and returned to stable after disabling this mod. Just an fyi... cheers and thanks again!
TheMerc  [author] 19 Aug, 2023 @ 4:23am 
hi halafradrimx
thx for writing - but how ? could you be more specific ? because i can´t see the connection. mine only has to do with workshops and as stated above - nothing to do with in game smithing

i have just tested (1.1.5) and i have no problems...and zero conflicts.
hope you find your problem :steamthumbsup:
halafradrimx 19 Aug, 2023 @ 12:11am 
Hello! This mod is conflicting with: Smith Stamina Regen Anywhere.

The link is: https://steamproxy.net/sharedfiles/filedetails/?id=2886361563
Aegyssus 13 Jul, 2023 @ 8:52am 
Yes I am fascinating (seriously) by your concise mod, that does wonders for a beginning campaign and truly supports the rest of the game.
-
I personally did some modding for R2TW, and others, but I got "lazy" ... thus I rely on the imagination of others, and I am thrilled.

Thus, TheMerc never stop creating ! :steamhappy:
TheMerc  [author] 13 Jul, 2023 @ 3:40am 
Krixpop, thx so no conflict there, nice to hear. But this small mod is also without any code, only xml editing in smith workshop and shouldn’t Give any conflicts.. haven’t changed it since release .
Aegyssus 11 Jul, 2023 @ 5:46pm 
BTW:
Wealthy Workshops + Workshop Complete + Smithy Workshop Tweak
is ... just ...Insanely awesome ! ! !
:steamthumbsup:

in that order with Smithy Workshop Tweak below all.
(unless one plays Europe map which has to be at the very bottom)
:steamhappy:
NukedSeal 9 Jul, 2023 @ 11:34am 
Awesome thank you :)
TheMerc  [author] 9 Jul, 2023 @ 2:03am 
once again thx krixpop.