Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, the consolidation of revolts have been made in Invictus, mainly because revolts were really trivial as you could separate peace each others. However the reason why you cannot annex them all back in one peace deal is hardcoded as far as i know (it's related to the population indeed).
I think the choice have been made to keep this that way, because even if a bunch of them stay independant at the end, you'll stomp them in the next 10 years anyway.
The plague will end, and you will eventually regain everything through conquest. This is but a speedbump, it's not considered as a "collapsing" mechanic, though the stabhit of those plagues can indeed trigger a collapse (which is from Crisis and is triggered by low stability)
Also, on a side note regarding rebellions, I have had large chunks of rebels at one given time, and when I go to annex them, it only allows me to do partial bits of the territory instead of the entire thing. Would that be due to the population of the cities in the areas?
[01:32:10][dlc.cpp:338]: Invalid supported_version in file: mod/ugc_2532715348.mod line: 10
[01:32:10][localize.cpp:1789]: Localization file 'localization/english/deities/deities_hunnic_huna_animism_l_english.yml' should be in in utf-8-bom encoding
[01:32:10][localization_reader.cpp:70]: Missing UTF8 BOM in localization/english/deities/deities_hunnic_huna_animism_l_english.yml
[01:32:13][pdx_gui_factory.cpp:1197]: gui/shared/gui_base.gui:4889 - Type 'cpt_button' already registered at 'gui/shared/Bloodlines_templates.gui'(4)
[01:32:13][pdx_gui_factory.cpp:1197]: gui/shared/gui_base.gui:5131 - Type 'cpt_button_large' already registered at 'gui/shared/Bloodlines_templates.gui'(451)
[01:32:13][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/icons/grad_corner.dds'
Never had an issue until now. Mod list in this order, Invictus, inr- invictus, timeline ext for invictus, te crisis, 2.0 better UI. Ive tried every combo of those mods, reached out on discord, im getting desperate. Any insight or recommendations i would be extremely thankful.