Rivals of Aether

Rivals of Aether

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Test X
   
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1.129 MB
8 Aug, 2022 @ 4:01pm
7 Jan @ 10:56pm
21 Change Notes ( view )

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Test X

Description
Feel free to leave any suggestions / feedback in the comments or discussion

Test, still wip
Coding done by Zwataketa
Idle sprite by Blaner

Look in patch notes tab for full change list from the public version of X

If you fire a charged shot you can follow up the action and cancel end lag

X buster follow ups:
run + forward = dash
jump = back step
attack / special = buster hammer

You can use buster hammer in air

Press down after firing ground hunter to make it go downwards

You can now cancel buster dash into dash attack

TO DO:
- Add new sfx and visual effects
- Replace sprites
- Fix Uair KB bug (it seems to add kb from whatever the last move X was hit by to itself currently)
- add secret moves
- Balance changes
- Redo runes
- Add pulling and sweet spot functionality to Bair
- ???
Popular Discussions View All (1)
70
6 Nov, 2023 @ 11:55pm
feedback and stuff
Wabbles
31 Comments
Kamui | カムイ 6 Sep, 2022 @ 2:49pm 
With more use of his current side B Frost shield dont know if its that much of a drastic or hard change and noticing how weird his movement is in the air i think holding down should either put X into free fall or just have him not be able to use it in the air at all, the way it currently is and how you can use it (again dont know if it will change like a lot of these things have any planned changes) you can currently stall a lot with it and if you hold down your falling speed is absurd and as it currently is if used correctly to make ice shards in the ground it can promote a lot of camping just limiting your opponents movement forcing them to approach even if they don't do a lot of damage it can still be very annoying.
Kamui | カムイ 26 Aug, 2022 @ 3:12pm 
Strike chain and aiming laser is to me quite literally the same purple alt. if anything i would like to see a light blue alt for more variety say with like Frost Tower. And as for the MMZ alts i also think X should have alts referencing the 4 Guardian's (although the red and green alts kind of reference Fefnir and Harpuia respectively so even just a name change would be cool for them) a Zero alt would also be cool considering Zero has an X form in Zero 2 so that could be a nice reference. And a Copy X skin referencing his ultimate armor i think would also be a nice reference to top it all off.
Kamui | カムイ 26 Aug, 2022 @ 3:09pm 
Recolors
As for recolors (although again idk if these all are finals but ill still make some suggestions) The Zero alt looks really weird in terms of colors i personally think it has too many uses of the color black and i think would benefit with more whites and golds to bring it closer to Zero. Gold armor however i think uses the color black perfectly however i think should have the shine effect (Similar to the silver command mission alt) I also think that alt should be brought back as well for the CM skin as well to compliment the Gold alt.
Kamui | カムイ 26 Aug, 2022 @ 3:03pm 
The charge shot sprites when he goes into his charging stance looks a bit thin around the legs it almost looks like his legs looked like they have decreased in terms of width so i think making them more bigger towards the heels of the feet could also make it more consistent with his idle and more animations
Kamui | カムイ 26 Aug, 2022 @ 3:03pm 
However i think the biggest problem i have with the idle is the head and thats due to his crouch... at a standstill it looks completely fine and even with most animations it looks fine and smooth as well however i think it looks weird with the crouch and again stiff, compared to the old one that looks more in motion and almost 3D so maybe some more flair can be added to that animation as well or maybe even just have him look straight again whilst he crouches so it has just a bit of movement.
Kamui | カムイ 26 Aug, 2022 @ 3:02pm 
The idle sprite looks kind off (although thats not to say it looks bad far from it) in some places I think its a big improvement over his current almost hunched one (although idek if X has taken this stance before in ANY X game if anything it looks more like Zero's MVC3 stance which also makes it look a bit off) (also this im gonna keep this as if he was facing right) The legs portion i think looks completely fine if not better and to an extent his left arm is in a way better position however i think the right arm looks a bit awkward and almost a bit stiff (i think it may look better if it looked like how it was in his stance in X4 with the arm more tucked in and more battle ready rather than hanging out and on top of that make it more closer to his iconic stance) and i also think it would help some animations say his jab look snappier and to an extent his walk and run ending animation look less awkward due to how instant those animation are.
Kamui | カムイ 26 Aug, 2022 @ 2:02pm 
Sprites (and hopefully this doesn't come across mean as well because ik art is VERY subjective and the sprites do look really good)
The lighter color choice of X's i think is a very good change and honestly probably one of my favorites so far and the trail effects and the motion lines on moves say like forward air look really good as well and i hope they also get added to moves say like up tilt and even jab
Frost shield i think should have a hover sprite in the air (akin to X4's hover) just so the movement doesn't look as jank and the hovering kind of makes sense
Kamui | カムイ 26 Aug, 2022 @ 2:01pm 
Bugs
Speed Burner im not sure if the update took effect or if there's an error he could use it 3 times before and the patch said it was increased and he still only has 3 so idrk if thats a bug
Since Ground Hunter has 2 shots it can combo into itself thus can combo into up air for potentially early kills depending on the stage so do what that knowledge as you wish to balance it
Kamui | カムイ 26 Aug, 2022 @ 2:00pm 
Down air could just be me but i think the knockback should be buffed cause even at 300 percent and above this move does barley any knockback and cant kill at all (and maybe a look at the start and end lag because this move is very jank to use with the new nerf and the reward just is outweighs by the cons just makes me feel like its not worth using)
Kamui | カムイ 26 Aug, 2022 @ 1:58pm 
Another suggestion for the issue for Down B swapping is maybe seperate the two types by coding in a system of when you taunt during the countdown you can choose between wether to tap or get the weapon wheel (similar to samus) just so they dont interfere with each other as easily