Imperator: Rome

Imperator: Rome

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Imperator: Invictus - More Cultural Names
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19.365 MB
29 Jun, 2022 @ 4:18am
21 Jun @ 7:40am
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Imperator: Invictus - More Cultural Names

In 1 collection by Sheogorath's Cheese Wheel
More Cultural Names
6 items
Description





This is a mod for various strategy games, that makes province names change their name dynamically, to one that fits the culture of the faction that controls them.

In the common database (for all the supported games), there are currently over 180.000 names for various languages, themes and time periods.

The names are meant to provide an immersive and authentic experience for the game's setting and time period.
However, if there are no names for a specific language for this context, names from other time periods, or even from very closely related languages, will be used instead, as long as they make sense and are a good fit.



   



For more information, as well as compatibility reports with other mods, check the pinned Compatibility thread in the Discussions tab.



You are welcome to bring any suggestion, feedback or modification to this project:
- Commenting on this page or in the Discussions threads
- Raising a new issue for this project
- Contributing directly on GitHub

Alternatively, you can help this project by donating.










- GitHub page
- Technical wiki
- Issues and suggestions
- Current and past releases
- Sources and credits


Popular Discussions View All (1)
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30 Jun, 2022 @ 4:07am
PINNED: Compatibility and Patches
Sheogorath's Cheese Wheel
16 Comments
Argacyan 28 Jun @ 8:00am 
Should look into this. I've previously made Punic & Phoenician province names for Eu4 modding.
Sheogorath's Cheese Wheel  [author] 31 May @ 10:50am 
An MCN version for Terra Indomita has just been released: https://steamproxy.net/sharedfiles/filedetails/?id=3255448130
Sheogorath's Cheese Wheel  [author] 23 May @ 1:34pm 
Support for Terra Indomita is work-in-progress and is likely to be released together with the next mod update.
gunkley 23 May @ 6:11am 
great mod, would love to see terra indomita support
Braincell 27 Apr @ 4:26am 
Update?
OSST 12 Apr @ 7:20pm 
I have the same question does it work with terra indomita, I read on the discord that it causes issues from one players observation, could you maybe make a version for TI
truelove101992 12 Apr @ 11:24am 
Does this work with Terra Indomita?
Sheogorath's Cheese Wheel  [author] 6 Jun, 2023 @ 12:35am 
I'm not sure about compatibility with individual submods. Officially, only base INV is supported, but INV submods *may* work too, it's just that they weren't tested.
Zippy 5 Jun, 2023 @ 12:44am 
is this compatible with invictus submods like inr? Not seeing any change playing as the bosporan kingdom
Dr_SS 8 Dec, 2022 @ 6:20am 
No arab man would call Damask or Dimushk as Damascus (cus is a pretty curse word in arabic that means womanus genitaliatus)
Palmyra is Tadmor, Aleppo is Khaleb and so on!
The mod is just gorgeous! What an outstanding work! Hope it really works (still haven't tested as for now)