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We encountered a bug.
The enemy's fur is under the textures and it is impossible to complete the mission...
there is no protection from this?
https://post-images.org/photo-page.php?photo=YjkgoaQZ
Hi, some maps are very bright, almost nothing is visible.
How can I fix this?
https://post-images.org/photo-page.php?photo=xWMCE1IS
https://post-images.org/photo-page.php?photo=ZFDNqe8t
https://post-images.org/photo-page.php?photo=OIjws3cn
What is needed is having better feedback. Perhaps some things from Unreal 4 do not play well with particular hardware, perhaps I missed something somewhere which effects just certain conditions, perhaps it is a mod list issue…
First question: have you gone through the tips (especially purging the game.ini file) from the #performance thread?
All I know is that a few versions ago it worked great for years, then the update before this new one started dropping my framerate to the 10s, then single digits, the textures would start freaking out, and it became unplayable. It happened to my co op friends too. Apparently it was a common issue too, judging by the comments.
Hopefully this new version fixed it, I'll let you know whenever we play again.
Questions will be: what conditions, what mission types and biomes have been played, are there visual artefacts from prior missions, what are the settings, etc and also screenshots from the mission you have lower FPS will help.
Here is your invite: https://discord.gg/eaTa8zGbRf — see you in the #vonbiomes19 channel!
Here is a video tutorial is helpful: https://www.youtube.com/watch?v=BsRVq2Oj-BE&t
The mod has been tested for running at ~ 60 FPS in 4K, max detail on an older 2070S card.
(with in Mod Options Global Illumination (GI) disabled)
This is the regular performance goal.