Kenshi
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UWE - Dialogue Patch
   
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28 Apr, 2022 @ 1:20pm
17 May, 2022 @ 3:26pm
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UWE - Dialogue Patch

Description
Undoubtedly you've been playing this mod, getting accosted by random gate guards repeating the barely changed versions of the Flotsam Ninja Interrogation dialogue at you every time you meet another minor faction
If I were a betting man I'd guess that each time you picked the "Pilgrimage Option" in the Gate Guard Interrogation it always ended in your squad being jumped by the guards, and I'd be rich of your misery
Surely you've been suffering the constant insults from the shop guards calling you a Tramp, an Interloper or even "Derro" whatever that may mean.
Well... If any of the above bothered you, then look no further as now I, Zeski the Friendly, bring you a solution, not the best or cleanest option, but a solution nontheless.
I changed up the /OUTLANDER/ wordswap to change based on your relationship with the target, with ones below 0 resulting in a more hostile dialogue options and ones above 30 in a more friendly one
In addition to that I also adjusted the Gate Guard Interrogation dialogue to have some variety in between factions, with different reactions based on your dialogue choices. Now you can be sometimes surprised by the system! Each faction now is consistant in their Interrogation dialogue tree, always keeping their threats the same and not forcing you as a Skeleton player to swear upon Okran and all that is good in this world that you're up to no mischeif. Now it's better I reckon, though I'd be grateful for feedback on thatun'
The Pilgrimage option in the Dialogue tree has been adjusted to not cause hostilities in Deadcat, Dune Renegades, Hook Raiders, Highlanders, Western and Midland Hivers. I tried staying true to the way TreadLightly described his factions so if there are any inconsistancies I'd be grateful for feedback. Again.

I hope you enjoy this little unofficial patch
Popular Discussions View All (1)
4
19 May, 2022 @ 2:22am
PINNED: Issues with the Patch and Suggestions on what else to edit
Zeski
24 Comments
The Internet Janitor 3 Sep, 2024 @ 12:12am 
Thank you so very much for this mod!
Zeski  [author] 24 Aug, 2024 @ 3:05pm 
The mod mostly impacts the gate guard dialogues, which means they should not really interact with eachother
Killer Turnus 24 Aug, 2024 @ 10:55am 
Question does the Recruit prisoners mod conflict? I've been told dialogue patches can conflict pretty hard.
exocakes 15 Jul, 2024 @ 1:09am 
Nice, it kind of annoyed me that Shek and even Skeletons are making me swear by the Phoenix on these dialogs.
MechaSpaceCaesar 8 Apr, 2024 @ 1:03pm 
@Pooh That's part of vanilla UWE. This mod is out of date.
Pooh 11 Mar, 2024 @ 1:47pm 
Shek Drifters are randomly declaring war on the player for being >50 rep with UC.

It's stupid.
Machete_h4X 11 Mar, 2024 @ 12:10am 
I'm still getting some of those interrogations. This time, it was at World's End.
On another note, a good addition to this patch would be removing the massive excess ellipses in nearly every line of text written by Tread Lightly
Corillon 13 Jan, 2024 @ 8:38am 
Thank you! Sick of everyone in the wasteland being an edge lord. In a dangerous land where everyone is a killer, accosting strangers seems dumb and only based on the game knowing it is a game and you can't retaliate.
Dvatrij 7 Jan, 2024 @ 3:11am 
Oh if only it could also fix crazy agro sheks with no-reason after some stupid dialogue lines but its not the purpose of this mod :-D thank you, nice one.

Now shopguards just follows me with "..." above their head. Ok for me:)

Gate guards also behaving nicely now. :)
J_Gaming 15 Jul, 2023 @ 6:43am 
I have declared that I will never play UWE without this.