Stonehearth

Stonehearth

117 ratings
[ACE] Recommended Mod Collection
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Description
The mods in this collection are carefully selected to be mods that not only function well with ACE but are favorites the team recommends for the best (and smoothest) experience! These are mods that resonate with ACE's design goals and views, have a generally good performance, and are content & mechanically rich - in the sense that every mod in this collection adds something new or valuable to the game, rather than just more of the same!

This collection includes no custom/player-made Kingdoms.
Items (13)
Fisher Job + Archipelago Biome
Created by BrunoSupremo
Adds a Fisher class (works in any biome), the fisherman profession will fish in specific locations and fishing zones. Adds the Archipelago biome. Vast ocean, dotted with tropical islands. Has new items, plants, mobs, campaign, templates... If you liked thi...
LostEms
Created by Pawel Malecki
For most recent commits check the unstable branch at the GitLab repo. The mod adds the skin changer mechanic to provide alternative appearance options for many items without adding a recipe for each variant, as well as a lot of vanilla-style items: windows...
Glowy Windows
Created by Banto
✨Glowy Windows & New Windows✨ Glowing Window Effect during night times when Hearthlings are at home to make it extra cozy during night time. Includes new windows and some of which also has transparent glass. Glowing Support ACE Stonehearth Lostems Firefly ...
Authorized Community Expansion (ACE)
Created by DaniAngione
The ACE Team proudly and happily presents Pre-Release 0.9.6 - "The Mercantile Update"! We would like to welcome everyone in our Discord Server! That is the best place for getting information, reporting bugs or just hanging out with the lovely community :) ...
Beam - Hearthling Stats Customization
Created by Bolune
Ever wanted to modify your hearthling’s stats at the roster screen? Well, now you can. Features - Allows players to modify hearthling’s stats at the roster screen - Redistribution mode for stats, each roll resets the max stats points you can reallocate - U...
What's Stuck?
Created by Paul the Great
Quickly find hearthlings who got themselves stuck! And items that are failing to restock (do you not have enough storage for that type of item?) or chests that are inaccessible! Note: may yield false positives, not guaranteed to report all true positives....
Extra Map Options
Created by BrunoSupremo
The options are: World Size: Small, Medium, Large Enable: Lakes, Dirt holes Landmarks: None, Default, Plenty Rivers: Quantity Size: Narrow, Wide Locations: Plains, Foothills, Mountains Special Modes: Superflat Waterworld Canyons Sky Lands Should work with ...
Mod Repairer
Created by BrunoSupremo
This mod purpose is to fix other mods. Mods affected: Amberstone and Orc Job Expansion Fixed models for Cloth Padded Helmet and Leather Helmet used for Footman job of Orcs, and Rabbits Rabbit Weaver gained missing animation Better Storage ACE compatibility...
Autoharvest Mod
Created by Pawel Malecki
Now supports ACE and all other mods by default! No need to wait for an update! Cross-link to GitLab repository: https://gitlab.com/PawelMalecki/autoharvest_mod --------------------- After enabling any mod adding new hotkeys you should restart Stonehearth a...
Creative Mode
Created by BrunoSupremo
Work In Progress With this mod you gain access to powerful tools to use whenever you want...
Chimney Emitter
Created by Nimphious
Adds chimney smoke emitters crafted by a mason to be placed inside of building chimneys for added warm comfy feelings....
Proper Shelter Requirement
Created by DaniAngione
Proper Shelter Requirement is a very simple mod that aims to add a little bit of extra challenge - especially to the early game - by adding a new requirement to the Daily Updates: Shelter. Essentially, this new requirement demands that you have enough beds...
Combat Dash
Created by findersword
Footman's "First Responder" ability activates only near enemies, and becomes a Combat Dash. The Footman will stay closer to other members in its combat group until it gets near enemies. Then, the Footman can dash at the enemy, and chase after them with a s...
Linked collections (1)
In 1 collection by DaniAngione
[ACE] Approved Mod Collection
29 items