ENDLESS™ Space 2

ENDLESS™ Space 2

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Better Planet Generation
   
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TYPE: Extension
CONTENT: Gameplay
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Offentliggjort:
Opdateret:
94.620 MB
3. apr. 2022 kl. 12:50
24. juli kl. 17:49
9 ændringsbemærkninger ( vis )

Abonner for at downloade
Better Planet Generation

Beskrivelse
This is the vanilla version of this mod.
This mod Improves the galaxy generation to be more varied and realistic.
Changes:
-8 new planet types.
-1 and 2 planet systems dont exist.
-Stars have had their planet generation changed slightly and now obey this temperature chart:
Red Supergiant (Hottest)
Blue Star
Double Star
Yellow Star
White star (middle in term of temperature)
Dyson Sphere
Red Dwarf
Protostar
White Dwarf (Coldest)
-Artificial Stars now tend towards habitable planets and are rarer.
-All planet types can now spawn on all star types but the chances of say a lava planet on a white dwarf are very low (0.5%).
-The different gas giants now have different spawn chances depending on the star instead of it always being the same (colder gasses spawn more often on colder stars and vice versa).

Changes that exist here but have also been incorporated into ESG:
-Starless systems now have multiple planets as well as non gas giant planets (ice, ash, lava and barren).
-Minors now have more than one planet in their spawn pool.
-Starting star of some factions have been changed:
Sophon from blue star to red dwarf
Riftborn from blue star to white dwarf
Hissho from blue star to Dyson sphere
Nakalim from "blue" star to artificial star
-There's a small chance your home star is another type of star from the default (if you don't have ESGs balanced home on).

Changes that don't seem to quite work (sorry):
-The academy always has 5 planets (which is actually 4 cuz, you know).
-Old young and normal galaxy ages have more realistic and more different generation.
-More galaxy age options
40 kommentarer
Tat011  [ophavsmand] 30. aug. kl. 10:55 
That obviously only applies to custom planets.
'AcademyEra1' is not a property i modify in this mod so this isn't an error with my mod, and if it was what crashes your game it'd crash for everyone, not just some people.
rotted nightmare 30. aug. kl. 10:50 
If you didn't change pop slots then why would you write "Reduced the ammount of pop slots of all non gas planets by 1." in the change log?

It crashes with the new patch according to my crash dump and all of the stack warnings I get given whenever I look at the log. "The database of type 'ImprovementListDefinition' has overriden an element because its key name 'AcademyEra1' was already registered for the same revision number #3." and associated entries keep repeating only when your mod is enabled by itself with no others.
Tat011  [ophavsmand] 30. aug. kl. 10:36 
i didnt change number of pop slots, how would you even know that if the mod doesnt work for you?
I added new planets because i wanted to.
Where are you getting that this conflicts with the new patch? What conflicts?
for me the mod works just fine, some people experience crashes which i think may be some weird hardware issue but idk and ill look at it eventually but im busy with other stuff atm.
Im pretty sure there are other mods that delete 1/2 planet systems.
rotted nightmare 30. aug. kl. 10:31 
I don't see why you needed to reduce the amount of population slots on other planets or add new planets.

Your changes conflict with the new patch, especially because of the academy rework.

The older version of this mod from 2022 actually worked. You should make a more vanilla version that just stops the spawning of 1 and 2 planet systems and fixes the stars and planet types based on temperature, or at least send me the older version on discord.
rotted nightmare 30. aug. kl. 6:53 
This mod won't work. I've tried beginning a game with just this mod enabled and no other mods whatsoever. It gets stuck on the "launching game" section of the loading screen and then crashes.
Maku 13. aug. kl. 12:22 
I'm gonna bed. If anything I'll reply tomorrow
Maku 13. aug. kl. 12:13 
My bad, seems I have to hold it opened: https://file.io/EE24fUJadMCn
Tat011  [ophavsmand] 13. aug. kl. 12:10 
that newer one worked tho
Tat011  [ophavsmand] 13. aug. kl. 12:10 
no, the file you sent
Maku 13. aug. kl. 12:09 
The mod you mean? I just reloaded it and tried to start again: https://file.io/LyobBjL5uvQv