Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
'AcademyEra1' is not a property i modify in this mod so this isn't an error with my mod, and if it was what crashes your game it'd crash for everyone, not just some people.
It crashes with the new patch according to my crash dump and all of the stack warnings I get given whenever I look at the log. "The database of type 'ImprovementListDefinition' has overriden an element because its key name 'AcademyEra1' was already registered for the same revision number #3." and associated entries keep repeating only when your mod is enabled by itself with no others.
I added new planets because i wanted to.
Where are you getting that this conflicts with the new patch? What conflicts?
for me the mod works just fine, some people experience crashes which i think may be some weird hardware issue but idk and ill look at it eventually but im busy with other stuff atm.
Im pretty sure there are other mods that delete 1/2 planet systems.
Your changes conflict with the new patch, especially because of the academy rework.
The older version of this mod from 2022 actually worked. You should make a more vanilla version that just stops the spawning of 1 and 2 planet systems and fixes the stars and planet types based on temperature, or at least send me the older version on discord.