RimWorld
111 oy
Change Stuff Properties
   
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Mod, 1.3, 1.4, 1.5
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2 Nis 2022 @ 7:34
4 Ağu @ 5:38
12 Değişiklik Notu ( görüntüle )

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Change Stuff Properties

Mlie tarafından 1 koleksiyonda
Developed by me
103 öğe
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I made this mostly as a companion mod to my other stuff-mod Stuff Mass Matters but when I got started I added other changeable properties as well.
You can currently modify the following properties on all stuff, vanilla and modded:

  • Commonality
  • Mass
  • Market value
  • Cleanliness offset
  • Beauty offset
  • Beauty multiplier
  • Sharp damage multiplier
  • Blunt damage multiplier
  • Sharp armor power
  • Blunt armor power
  • Heat armor power
  • Heat insulation
  • Cold insulation
  • Flammability
  • Flammability multiplier
  • Max hitpoints multiplier

If you have suggestions of other properties that you would like to be able to change just leave a comment and I'll look into adding it.
If you want to change with more precision, try the Better Sliders mod

[dsc.gg]
[github.com]



Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


75 Yorum
Mlie  [yaratıcı] 13 Eki @ 12:53 
@Comton 1. Not really, this just modifies resources, not items.
2. Yes
Comton 13 Eki @ 12:32 
@Mlie Two questions :
1) Is it possible to change the same properties of an entire group of thing ? Like all armor power of all armors from a mod ? Maybe it's a mod idea for buffing/nerfing an entire mod
2) Are these changes affecting all saves ?

@lol Maybe this one https://steamproxy.net/sharedfiles/filedetails/?id=3006469889 or this one https://steamproxy.net/sharedfiles/filedetails/?id=2593876906&searchtext=kneel+pillow
Mlie  [yaratıcı] 25 Eyl @ 1:07 
@lol Not that I can remember
lol 25 Eyl @ 0:52 
@Mlie, was there a mod that makes kneel pillows / sleeping bags more comfortable depending on the stuff they're made from? Couldn't find it myself..
Mlie  [yaratıcı] 8 Ağu @ 9:41 
@IndigoSynesthesia Well yea, they are saved as soon as you close the settings. If not then you have some mod-issue preventing it
IndigoSynesthesia 8 Ağu @ 9:05 
Is there a way to save the settings, or keep them from getting reset each game launch?
krzarb 4 Ağu @ 23:34 
It’s working perfectly now, many thanks for the quick fix :)
Mlie  [yaratıcı] 4 Ağu @ 5:38 
@krzarb Should be fixed now
krzarb 4 Ağu @ 1:35 
Interestingly, the restore default will work for me for any other property, but won't work for restoring hit point values to their defaults. This goes for both vanilla and modded materials.
krzarb 4 Ağu @ 1:27 
Apologies I forgot to mention, I’ve tried that and it doesn’t restore the default values for any type of stuff.