A Hat in Time

A Hat in Time

71 ratings
Mustache Jump Rift
   
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Level Type: Time Rift
Availability: Available Instantly
File Size
Posted
Updated
82.219 MB
11 Mar, 2022 @ 12:27pm
27 Mar, 2022 @ 2:33pm
4 Change Notes ( view )

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Mustache Jump Rift

In 1 collection by DaltonaCAN
Season 3 of DaltonaCAN's Mods
28 items
Description
This is one the Jump Maps that you can play as Mustache Girl with her wacky Bomb Jumping.

Requires Playable Mustache Girl mod and Hookshot Badge. (also pls disable Top-Down Camera bc i'm no longer into that feature anymore)

there's a Walkthrough Video on how to preform those mechanics. (it's controller only, not KBM): https://youtu.be/ZjEbJDKoo74

Story: Mustache Girl practices her skills to get all the time pieces on the planet after Hat Kid refuse to team up with her to become "Crime-Fighting Time Travelers" (if you played the final level [not counting the dlcs], you know why she refused). but then Mustache Girl saw a Portal Rift out of nowhere. she goes in it and it's a Time Rift that looks like a Trainning for Bomb Jumping, Mustache Girl must train her abilities here and get that Time Piece for her Revenge against Hat Kid and The Entire World.

(...ok there isn't really much of a story here, i tried.)

It's My Entry for 2022's "Mustache Girl's Revenge" Modding Jam on an Official AHiT Discord Server. Based on the Jump Maps from TF2, Gmod and Other "Similar Mechanics" Games, It's a Practice Level to the Jumping Mechanics for Argle Bargle's Playable Mustache Girl.

pretty much similar to Total_Nubbin's "MUSTACHE GIRL'S REVENGEANCE STATUS" Mod on the trainning side of things (execpt mines focus on bomb jumping, includes an ice bomb tutorial, little less guide details and a little bit of hard sections in it, so i recommend checking out that user's level before playing mine).

Xbox One Controller and KBM glyphs shown on the signs in-level are from the Free Controllers & Keyboard Prompts[thoseawesomeguys.com] by Xelu. the same person who mades those controller/kbm glyphs for most games. (including a Hat in Time): https://youtu.be/d6GtGbI-now

The Mafia quote is acutally a recreation of an Ed, Edd n Eddy sound effect called "SUBALUWA" (aka: "SUMO ATTACK"), made using an Text To Speech AI Website called "Uberduck"[uberduck.ai] (with a reference voice mix of that sound and regular TTS. i have to sentence mix it because of how bad the mafia's ai voice reference sounds).

P.S. The reason why i got crunched from less editing the map, not making the proper description/thumbnail and didn't test the cooked version quickly before the deadline (until the updates afterwards) is because m_cube's "JUST LET ME IN" mod (that was supposed to only remove 1 dweller wall in the spaceship hub) removes every dweller mesh in the base game and my mods, making it unplayable for missing meshes and even game crashes when loading most of the maps (in modding tools testing maps only, i think). and it's only because i put it from the workshop folder into my "mods" folder alongside my mods i made. it's already got fixed with an update patch, so it is now safe to use it. (and be careful on what you put in your "mods" folder, or else it's gonna get "messy" in the base game.)
5 Comments
Psyko 29 Feb @ 7:23pm 
I don't want to dislike it because it showed off some cool stuff and the parts where you could figure out what to do were cool.
BUT I don't want to like it because several parts were poorly telegraphed and I had no clue where to go, resulting in either cheese or trial and error.

Could use some arrows. Especially since the saws are blind jumps. (Like seriously, I didn't make the map, how would I know where to jump)
Trevie 29 Jul, 2023 @ 12:16pm 
Very difficult and very fun.
Josh404 2 Mar, 2023 @ 12:31am 
so good
queso3d 19 Mar, 2022 @ 9:31pm 
I very much enjoyed this mod, but very last part where you run your way up with ice bombs, the hooking chains are a litttle to low for me, i cannot bounce pass the chainsaw because the ceiling is too high. Do you mind ´putting them a lil' higher?
Doodrun 17 Mar, 2022 @ 7:39pm 
During the part where you go from jumping up a lava platform to an ascending hook point and go into dweller platforms and balloons? The camera bugs out and aims FIRMLY upward so anyone needing to look down to see where they're going, can't. I'm guessing a small platform after the hook lift could fix it?