Men of War: Assault Squad 2

Men of War: Assault Squad 2

767 ratings
Vietnam at War
23
8
4
6
6
3
11
2
7
3
5
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
3.061 GB
26 Feb, 2022 @ 3:48am
22 Apr @ 3:06am
10 Change Notes ( view )

Subscribe to download
Vietnam at War

Description
Vietnam at war V. 1.0.3 v.13 build 22.04.2024

Vietnam at war - is a modification for "Men of War: Assault Squad 2" in the setting of military operations during the Vietnam War, developed in cooperation of experienced modders, behind whom such projects and modifications as:
"Born in the Fire: America",
"Nobody Except Us".

The modification contains new mechanics for the series of games, such as an advanced helicopter system, a new building system, a new strike system, which together represent a new gameplay.


Now in mod:
  • 8 multiplayer fractions
  • More than 700 land units
  • More than 170 weapons
  • More than 75 different kinds of vehicle
  • Hundred objects of entourage and flora

List of missions:
United States army:
  1. Help Me Make It Through the Night
  2. Operation Neosho
  3. All Along the Watchtower
  4. Battle of Hue

AI is available: assault and combat mode!
Bots are also available in Combat mode.

List of factions (MP):
  • U.S. Army
  • U.S. Airmobile Forces Doctrine
  • U.S. Marine Corps
  • Army of the Republic of Vietnam
  • ROK Army
  • Australian Army
  • People's Army of Vietnam
  • National Liberation Front of Southern Vietnam

It is forbidden to use all resources in other modifications and projects without the consent of the authors of the mod.

Our Discord[discord.com]

All music is available for listening only and is not used for commercial or any purpose, is a source of inspiration and recreation of aspects of the cultural heritage of the 1960s-70s.

All resources are assigned to the authors of the modification. For permission to use, contact the authors of the mod.

Credit list:
Rick - creating art, missions, maps, models, textures, mechanics.
ANARCHO-BOTTLEISM - creating missions, maps, models, textures.
captain Buckett - creating missions, maps.
ZADMAN - creating models, textures.

Special thanks:
Special thanks to Lightning for providing models from the Vietnam '65 mod,
Lightning
Special thanks 美军援越指挥部 派大星 for testing and helping to identify the game desynchronization problem.


Also special thanks to the author Richtofen for
-M50A1,
-ZSU-23,
-BTR-60,
-BTR-152.

We also express our gratitude for the help in the development:
Anamath!
toad'n'toad
Popular Discussions View All (11)
7
18 Jun @ 10:53pm
Helicopters
Tank
7
1 Sep, 2023 @ 9:22pm
Music in the Menu
⚞UnspecifiedSpecimen⚟
2
14 Dec, 2022 @ 10:48am
Tunnels
earmilk
466 Comments
Only a Spoonful 19 Jul @ 7:44pm 
Will there ever be ai added to the mod for single player/skirmish? Also will you use the framework for helicopters/ base building for a different scenario mod like the cold war?
Normal 6 Jul @ 9:03pm 
Quick little question. But have you ever thought that perhaps a map (Say, a swamp or river of the sorts) and the addition of naval vehicles. Like patrol boats and all, not gigantic battleships-

Asking out of curiosity, enjoying this mod so far!
Unofficial Status 2 Jul @ 7:19am 
Hi any help on where to find the other mines in the first mission? I thought I've uprooted them all in the road up to the sides and the farm, still confused what place I missed.
Snake 29 Jun @ 4:24am 
The sound design in this mod is fantastic! Is there a way to reach out to the modder who was responsible for it? I'm working on a sound mod myself and would like to know how the distance sounds were achieved...
Skipper 28 Jun @ 8:19pm 
keep getting out of sync error when playing multiplayer on frontlines, anyone know how to fix?
meatsy boi 24 Jun @ 1:10pm 
For the next update please add this as an officer for the air cavalry doctrine: https://gyazo.com/706d3bfc09637d11e356b0ea565eeb0e Aka a cool looking officer with sunglasses and a Cavalry Stetson Hat
Rick  [author] 21 Jun @ 6:02am 
@AI Won
I wanted to implement battles for the citadel, but I don’t know if the engine limitations will allow it.
Rick  [author] 21 Jun @ 6:02am 
@giorgibob152
Most likely not, there will be errors when combining. The code is too different.
giorgibob152 21 Jun @ 1:02am 
can this mod work with any other mods? like asv? i wanna make it more creazy.
AI Won 19 Jun @ 8:49pm 
If you develop part II about HUE, you can edit the church of the Savior. I wish you much strength and health to contribute to your many fans.