Project Zomboid

Project Zomboid

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Vehicle Repair Overhaul
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3.150 MB
18 Feb, 2022 @ 4:59pm
13 Nov @ 3:38pm
62 Change Notes ( view )

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Vehicle Repair Overhaul

Description


B41 and B42 COMPATIBLE




Find a clunker you love but its one zombie tap from disintegration? Fix it up!

Repair and Salvage - Vanilla Vehicles and all the great Workshop Vehicle Creations!!

Adds many more repair options for Hoods, Trunks, Seats, Doors, Gas Tanks, Lights, Windshields, Windows, Tires, Brakes, Suspension, Glove box, Roof Racks, Trailers, Cargo Containers, Armoured Parts & other Vehicle Accessories or Salvage the whole vehicle too removing it from your path!

New Items included

Fix A Flat - Tire Repair - This will get you by until you switch out the tires - Can be found in Vehicle Trunks.**You can combine cans that you find**



This mod is safe to add or remove from your existing saves



Repair & Salvage

The aim of this mod is to let you repair and fix up your vehicle(s)
and will bring more focus and choices for the mechanics and metal welders amongst us

-works in MP and SP (and can be installed or removed anytime)
-with a shortage of working cars on some servers you can now fix up what you find
-have a mechanic in your group? put their skills to use
-collect cars and restore them to their former glory
-learn your craft and progress, become that master mechanic you always wanted to be
-grab your blowtorch and break down many vehicle parts into useable items
-salvage the complete vehicle for many useful items depending on your skill
-compatible with all vehicle additions on the workshop
-built-in support for Valhalla Vehicle Ownership module



Repair your ride

Use varying parts to restore your ride
-start easy changing tires then with seats, have some ductape, sheets, glue, a spring? you can repair it!
-Parts have a lot more uses now, from metal bars and springs to rebuild the suspension, light bulbs for light, fabrics for seats and good old ductape for many minor fixes
-Screws and metal for moderate fixes but progress to using a blow torch and your repairs will be solid!



Salvage of Vehicle and Parts

Salvage parts from one vehicle and use the pieces to repair other parts on other vehicles

Grab your blow torch and mask to break down vehicle parts into useable items!

Salvaging Vehicle parts could provide you with several items in return!
Tear up those old stinky seats and you'll have a chance of gaining those dirty Rags, Leather, Denim or Thread!
Grab your blowtorch and mask, uninstall those beat-up doors and salvage them for a chance of Metal Sheets, Screws, Small Metal Sheets or even Electronical Scrap!
Enjoying those mods that introduce Roof Racks? Well now you can salvage those too!
Each Vehicle part can be salvaged with a chance of gaining up to three salvaged items depending on your Mechanic and Welding skills.

Salvage Vehicle is now included

Right click on a vehicle and choose "Salvage Vehicle"

This option is available once you have Metal Working skill 4 or above, Mechanics skill 3 or above and requires 10 propane units and a Welders Mask. You can salvage all vehicles except Wrecks*.
This option will completely salvage and remove the vehicle clearing the path.
Depending on your Metal Working skill, you will salvage the vehicle faster and receive many useful items the higher your skill.
I do recommend removing as many parts of the vehicle as you can and empty the vehicle before salvage of the vehicle body. This will give you vehicle parts to use, further salvage options for those parts and your character will have gained more knowledge about vehicles and gained more skill XP in Mechanics and Metal Working.

The Vanilla option for *dismantle wreck option is also still available (only for wrecked vehicles), takes less time but your returns are smaller and less varied with less XP too.

The better you are at Mechanics or Metal Welding will mean your talents will produce better results from the Salvage!
A Mechanic knows the parts he wants, gaining skills in Metal Welding means he can better acquire those parts.



Suggested workshop items that add to the experience

Many Vehicle mods on the workshop are already supported with this mod !
The list below are some of my favs

KI5's Vehicles
Cyt Vehicles
Sharks Vehicles
Tread's Water Tank Trucks
Crashed Cars
Craft Helper Continued
Viperels Vehicle Spare Parts



Compatibility

Good with everything!! I do not overwrite vanilla code, I create additions so it plays nice with any other mod you want to use.
**Place this mod after any vehicle mods or towards the bottom of your mod order for best results**



NOTES

Heater repair and Lightbar Repair and Salvage will come eventually to this mod. It requires a different method of coding compared to the regular vehicle repairs and unfortunately I just haven't had the time to incorporate it.

For now I suggest the "Easy Heater Repair" and "Easy Lightbar Repair" mods. (B41)

The B42 version now has updated versions of Easy Heater Repair and Easy Lightbar Repair integrated into it. Credit to PipMagnet for the original mods. If they return and want them removed, I will do so. - SP4RTAN

Note for server admins

Due to the (sometimes) high frequency of updates to this mod, modpacking is allowed so that server admins can apply updates as needed and reduce server downtime.

All that we ask is that you credit us somewhere.



Contributing on GitHub

If you have a translation or want to help add repair options to new vehicles and you know how Project Zomboid scripts work, you can make a pull request on GitHub[github.com]



Thanks to

Trealak, DJVirus and all the modders who offer help with code and of course Vehicle creators like filibuster, KI5, fhqwhgad, Diegus, cyt and shark.
Special Thanks to Tofuman!

Translations
Polish Translation by ?DOM.0?
French Translation by KwerTTY
Russian Translation by Macintosh.
German Translation by Thanit.
Chinese Translation by UnsetLay.
Brazilian Portugese Translation by peteR 75hz.
Thai Translation by Riko Prushka.
Turkish Translation by GKarahan.
Updated Italian Translation by Falbor
Updated Chinese Translation by NCFFCN


Workshop ID: 2757712197
Mod ID: VehicleRepairOverhaul
Mod ID: VehicleSalvageOverhaulB42
Popular Discussions View All (17)
196
13 Nov @ 10:16pm
Bug Reports in here
hehehemann
2
23 Oct @ 3:33pm
PINNED: Old vs New repair system comparison
SP4RTAN
99
10 Oct @ 5:30pm
Your ideas for the Mod
hehehemann
1,420 Comments
SP4RTAN  [author] 15 hours ago 
@Hayooo - it wasn't before, but now that the new system is in Lua, I could do that. I'll see about making that a sandbox option in the next update!
Hayooo 15 hours ago 
awesome changelog, cheers. One question, is it possible to disable repair reduction after repairing a part for example several times?
SP4RTAN  [author] 15 hours ago 
@Kouta - except for the engine rebuild feature (which requires the engine condition to already be at 90%) this mod doesn't touch the engine. Probably caused by another mod or it's a vanilla bug.
Kouta 15 hours ago 
Is there a bug where one spare engine part repairs the engine to 100%, that seems to be happening with me. The engine can go from 0% to 100% in one engine part.
SP4RTAN  [author] 13 Nov @ 4:40pm 
@Jiopaba - it depends on the vehicle. The capacity of trunks and containers on KI5 vehicles aren't affected by condition but vanilla and other vanilla-like vehicles probably are
Jiopaba 13 Nov @ 4:22pm 
?!??! Container repair level affects capacity? I didn't even realize that was supposed to be a thing, but that's pretty hype. Can't wait to cram even more stuff into my van after fixing up the last few trashed container bits.
SP4RTAN  [author] 13 Nov @ 3:40pm 
UPDATE 52...

Check the changelog for details
SP4RTAN  [author] 12 Nov @ 12:05am 
@ethuna - if you're on B42, yes.
ethuna 12 Nov @ 12:04am 
@SP4RTAN I don't think so was I supposed to?
SP4RTAN  [author] 11 Nov @ 5:39pm 
I was going to release an update today but I found a couple last minute edge-case bugs so I'm going to hold off until Thursday. The update should hopefully fix any remaining bugs