Space Engineers

Space Engineers

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Otira Crossing
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Type: World
Mod category: Exploration, Experimental
File Size
Posted
45.572 MB
1 Jan, 2022 @ 12:38pm
1 Change Note ( view )

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Otira Crossing

In 2 collections by Terminal_6
[SE] Stations and Settlements
2 items
Sets and Set Pieces for Thumbnails
103 items
Description
A critical juncture for land vehicles navigating the dunes of Pertam, this old corporate production zone nonetheless fell into disrepair under mysterious circumstances. Otira Crossing was built over the bones of the facility after it was abandoned. Passage is now ruthlessly controlled by the new tenants, but it has become an oasis for bandits, wanderers, and extraplanetary travelers. If you can handle the locals, you might just enjoy your stay at one of Pertam’s most unique settlements.

Otira Crossing is a roleplay station consisting of three bridges spanning one of Pertam’s longest ravines. The main bridge is 72.5m wide, allowing for the passage of massive rovers. Smaller rovers can also cross the two lower bridges. The main bridge can be raised to allow for the escape of the Gilded Moth, the station’s dedicated barge for hosting higher profile clientele. Please explore the various buildings, tunnels, and interiors the station has to offer!

I’ve added another scenario somewhat similar to my previous station’s. Find the datapads in the yellow cargo crates, and you might get access to the hidden vault. Datapads contain clues to the location of the next one to help guide your exploration. The approximate location of the next datapad should be visible from the location of the earliest (not 100%, but close).

Contributors:
Terminal_6: Primary designer
Indy113: “Dave,” interior/exterior decoration, tunnel work
Reavvr: [REC] Sirius-B class heavy cruiser
Bazargamer12: Archimedes
[Omega]: Archimedes, Boreas
LT54OP: Land Bruiser F

Mods:
Space Just Got Real (1.188 Update 4) by Dr. Novikov
Obviously this is just a render mod, and as such isn’t necessary. But if you want an appropriate atmosphere, this is what I built the station with.

Scripts:
PinLock by Michael
SHART | Script Handling Activation of Remote Timers by Whiplash141
Whip’s Auto Door and Airlock Script by Whiplash141

Notes:
  • This is a world file. You shouldn’t need to own all the DLC to load it.
  • The amount separate grids and voxel editing means it will require immense effort to move the station to a different location.
  • Not all grids are connected with conveyors. You will need to do some digging on your own if you want this to be survival-practical.
  • The bridge is landing-gear locked, and pretty clang-free. You can drive almost anything over it.
  • The two halves of the bridge use Whip’s SHART script to communicate. If the laser antennas are blocked, the bridge won’t work properly.
  • Some people have reported an issue with the datapad in the ATC tower not showing up. Seems like an SE issue, not sure how to fix it. It should point you to the REC Sirius wreck.
  • If any of the datapads aren't spawning, this is the sequence of locations: bus stop (spawn), small ship hangar, ATC tower, REC Sirius wreck, Archimedes wreck, factory communications center, executive's quarters, Gilded Moth, reactor control room, secret lab.
27 Comments
Terminal_6  [author] 21 Apr, 2022 @ 1:19pm 
@Farinhas there has been a bug since I uploaded this where certain data pads do not spawn in the world, seemingly at random. You may need to reload the world to get it to appear.
sv_memes 1 20 Apr, 2022 @ 11:34pm 
What am supposed to be finding at the reactor control room? There are two freight boxes, one yellow and one black, both empty.
JorBore 20 Apr, 2022 @ 5:49pm 
Thanks, just finished, it was awesome!
Terminal_6  [author] 18 Apr, 2022 @ 9:37pm 
@JorBore The GPS should lead you to the small ship hangar, which is where you're already at. The last line of each datapad indicates the location of the next one, and the next location should always be nearly visible from the location of the previous. ATC = air traffic control (tower)
JorBore 18 Apr, 2022 @ 12:27pm 
Sorry to be a bother, nut I need some help with this. I found the datapad in the yellow crate in the Small Ship Hangar, but I have absolutely no idea where to go, and the GPS leads me to some random point on a cliff. Any ideas?
DEMOTED 11 Apr, 2022 @ 3:46pm 
Nice work mate.
Digital_Samurai 19 Mar, 2022 @ 6:49am 
This is awesome.It has a very Heavy Metal 2000 feel to it. Epicly done man. Thanks for sharing.
aladin819 10 Feb, 2022 @ 10:09am 
Класс
Terminal_6  [author] 7 Jan, 2022 @ 8:07am 
@Harada.Taro I think there's an issue where certain datapads aren't spawning in their crates. My version of the world has them all, so this seems like an SE issue? Multiple people have reported the ATC tower datapad missing, but many have also had no issue. I will add a guide to the workshop description in the mean time.
Harada.Taro 7 Jan, 2022 @ 1:29am 
It is very nice but is there any datapad to find beyond the two first one at the starting point. I moved to the small ship hangar but found nothing there explored more without finding any more datapad or leads.