Garry's Mod

Garry's Mod

63 ratings
Nostromo AI Nodes
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Movie, Roleplay
File Size
Posted
419.873 KB
25 Nov, 2021 @ 4:09pm
1 Change Note ( view )

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Nostromo AI Nodes

In 2 collections by Dawud Sandstorm
Dawud's AI Nodegraphs
111 items
Large Addons
13 items
Description
Nostromo AI Nodes, 3800 or so AI Nodes in total(both unlit and lit, couldn't use the same nodegraph for both), and took 4 hours 43 minutes. If you like this nodegraph, leave a like, and if you want me to node anything else, comment it below.

navmesh if you use nextbots for some reason: https://steamproxy.net/sharedfiles/filedetails/?id=2659658810
6 Comments
Callsign_Ewok 6 Feb, 2024 @ 7:05pm 
That's true, I just mentioned Navmesh optimizer as a mod cause it also allows nav's to be generated via a console command and their enhanced and better then the typical nav_generate command. I recommend it.
Dawud Sandstorm  [author] 6 Feb, 2024 @ 6:56pm 
@Callsign_Ewok

It's a Nodegraph, nextbots won't work on it. You can generate a nav_mesh for nextbots with nav_generate, and then nav_save when it's done, or find one on the workshop because I remember someone else made a nav_mesh at some point.
Festive Hitman 1 Feb, 2024 @ 5:41am 
God bless you and your work
AngryMiner5704 25 Oct, 2022 @ 4:19pm 
I get that, it does say in this one it took almost 5 hours, so that does sound like a pain.
Dawud Sandstorm  [author] 25 Oct, 2022 @ 7:39am 
maybe, but the process is honestly tedious and a bit of a pain in the ass.
AngryMiner5704 23 Oct, 2022 @ 11:19am 
Can you do zm_aftercity?