安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Anyways not only did this network crash my game it also shot up my school.
I've also tried using Cantenary Replacer but it doesn't seem to do anything at all.
Unfortunately, C:S probably just sees a prop from Industries in the code for the network and axes the whole thing, instead of just not loading the prop.
Could be for quality assurance, making it harder for DLC features to leak to people who don't have it, they couldn't be bothered to have it work like the Workshop, or any number of reasons.
But regardless of the reason, I (and many other people, I'm sure) are extremely grateful to you, not only making the network in the first place, but for going the extra distance to fix such a minor issue months after its release (something which wouldn't even be an issue to anyone who has the DLC in the first place).
Keep up the great work!
I'll post here when i update the network