Cities: Skylines

Cities: Skylines

2,003 ratings
Railway Replacer
   
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File Size
Posted
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419.664 KB
4 Oct, 2018 @ 1:39pm
22 May, 2021 @ 9:22am
11 Change Notes ( view )

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Railway Replacer

In 1 collection by Ronyx69
Railway
111 items
Description
Railway Replacer is developed by Simon Royer, Egi and Ronyx. The mod is responsible of two major tasks; replacement of station tracks on train stations and prop customisation/styling of rail networks that are part of RAILWAY ecosystem.

Network and Style Packages:

RAILWAY (R1)

The original release of 2018 made by Ronyx.
Collection and User Guide
https://steamproxy.net/workshop/filedetails/?id=1569088356


RAILWAY NARROW (R1-Narrow)

The Japanese branch of Railway 1, made by REV0, Kaminogi and YODOH.
https://steamproxy.net/workshop/filedetails/?id=1990417845


RAILWAY 2 (R2)

The sequel and most recent package published in 2021 and that is actively maintained.
Collection:
https://steamproxy.net/workshop/filedetails/?id=2610262418
User Manual:
https://steamproxy.net/sharedfiles/filedetails/?id=2597022911

RAILWAY for Cities Skylines II
":)" - REVO


Usage - Train Station Track Replacement
1. Once it's activated, you will notice a UI when you select a train station asset before placing it. Use the UI and pick the custom train station track of your choosing, that will replace all train tracks in the station during the placement.
2. As of 2023, Vanilla tracks, Railway 1/2 tracks and Train Station CCP tracks are supported for replacement process.
3. Compatibility with RON: Both mods do the same thing for stations, but RON has the advantage of replacing tracks on already placed stations, as well as map-wide replacement of regular networks.

Usage - Prop Customisation
1. Use the combination of ALT+SHIFT+P and open the prop customizer. There, you can set up your custom preferences of train track style.
2. Customisation menu includes the options such as overhead supports, track buffers, signals on junctions, gantries and railroad crossings.
3. Signals on junctions can be enabled if basegame junction mechanic is used.
4. Depending which track package you have (R1, R1 Narrow or R2) check their respective collections for custom prop packs which you can use on your train networks.


Notes
For more complete and detailed information, check collections.



300 Comments
hpoonis2010 21 Jun @ 5:51am 
169,996ms | [RailwayMod] [ReplacementProps] Loading ended.
d3d11: failed to create staging 2D texture w=6 h=6 d3dfmt=77 [80070057]
d3d11: failed to create staging 2D texture w=3 h=3 d3dfmt=77 [80070057]
d3d11: failed to create staging 2D texture w=6 h=6 d3dfmt=77 [80070057]
d3d11: failed to create staging 2D texture w=3 h=3 d3dfmt=77 [80070057]
Crash!!!
SymInit: Symbol-SearchPath: '.;D:/STEAM/steamapps/common/Cities_Skylines;D:/STEAM/steamapps/common/Cities_Skylines;C:/WINDOWS;C:/WINDOWS/system32;SRV*C:/websymbols*http://msdl.microsoft.com/download/symbols;' , symOptions: 530, UserName:
Doc001 8 Apr @ 8:16pm 
Thank you for your response!!
REV0  [author] 8 Apr @ 1:30pm 
@the_wombat - The mod doesnt alter anything on the sound. Might be something related to the sound mod instead.

@mynameisdoc001 - Network Skins 2 might help that, pick no catenary option and it will remove the wires. Alternatively you can use wireless tracks. If the track has Adaptive Networks compatibility, then it should have option to disable wires as well. Check the documentation of the network you're using.
Doc001 8 Apr @ 6:19am 
How do I get rid of those wires above the tracks?
the_wombat 15 Mar @ 8:31am 
Anyone having this issue? Whenever a train goes into the tunnel, the train's sound effects go away completely and only returns when the train exits the tunnel. I'm using Railway 2 USA w/ Ambient Sound Tuner and Extra Vehicle Effects.
Animaza 22 Nov, 2023 @ 6:38pm 
any way to add signals to steam roads without em for some reason? or just keep using props
REV0  [author] 21 Sep, 2023 @ 8:24pm 
I checked with long time users and they report mod is working as intended.

Missing files issue might be related to disabling vanilla props or not enabling identifier props that come with the mod. Do not disable vanilla track props, such as signals, crossing props, buffers and catenaries, so mod can replace those.

"Sometimes station tracks work" is not a problem, mod supports a selected list of train station tracks. If the station in question do not support the mod, then mod do not recognize the track in question.

- Vanilla tracks
- Train Stations by Peanut CCP
- Railway 1, Railway 2. Railway Narrow tracks
- Clus tracks
- NAR tracks

are supported.

If your station has some custom track made by some user, obviously we cannot track every single train network asset made for super niche purposes.
GRB221009A 21 Sep, 2023 @ 5:42pm 
weird, sometimes station tracks work, so times it dont, can confirm it is broken
PillsBurger 11 Sep, 2023 @ 9:01am 
so does mine. this is broken.
fishermand 7 Aug, 2023 @ 9:58am 
mine saying missing files