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d3d11: failed to create staging 2D texture w=6 h=6 d3dfmt=77 [80070057]
d3d11: failed to create staging 2D texture w=3 h=3 d3dfmt=77 [80070057]
d3d11: failed to create staging 2D texture w=6 h=6 d3dfmt=77 [80070057]
d3d11: failed to create staging 2D texture w=3 h=3 d3dfmt=77 [80070057]
Crash!!!
SymInit: Symbol-SearchPath: '.;D:/STEAM/steamapps/common/Cities_Skylines;D:/STEAM/steamapps/common/Cities_Skylines;C:/WINDOWS;C:/WINDOWS/system32;SRV*C:/websymbols*http://msdl.microsoft.com/download/symbols;' , symOptions: 530, UserName:
@mynameisdoc001 - Network Skins 2 might help that, pick no catenary option and it will remove the wires. Alternatively you can use wireless tracks. If the track has Adaptive Networks compatibility, then it should have option to disable wires as well. Check the documentation of the network you're using.
Missing files issue might be related to disabling vanilla props or not enabling identifier props that come with the mod. Do not disable vanilla track props, such as signals, crossing props, buffers and catenaries, so mod can replace those.
"Sometimes station tracks work" is not a problem, mod supports a selected list of train station tracks. If the station in question do not support the mod, then mod do not recognize the track in question.
- Vanilla tracks
- Train Stations by Peanut CCP
- Railway 1, Railway 2. Railway Narrow tracks
- Clus tracks
- NAR tracks
are supported.
If your station has some custom track made by some user, obviously we cannot track every single train network asset made for super niche purposes.