Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Anyways not only did this network crash my game it also shot up my school.
I've also tried using Cantenary Replacer but it doesn't seem to do anything at all.
Unfortunately, C:S probably just sees a prop from Industries in the code for the network and axes the whole thing, instead of just not loading the prop.
Could be for quality assurance, making it harder for DLC features to leak to people who don't have it, they couldn't be bothered to have it work like the Workshop, or any number of reasons.
But regardless of the reason, I (and many other people, I'm sure) are extremely grateful to you, not only making the network in the first place, but for going the extra distance to fix such a minor issue months after its release (something which wouldn't even be an issue to anyone who has the DLC in the first place).
Keep up the great work!
I'll post here when i update the network