Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
the psi zombies event really makes the game a boring chore
Also, the last step of the chain is always a sabotage mission i.e. destroy object, sabotage transmitter, or neutralise field commander. Check if you are running any mods that change these missions.
Good luck!
Ah, and I use these map mods:
- Missing Packages Fix + Ressource
- Missing Packages Fix - Parcels and Maps Edition
- Maps by Vozati [WotC Edition]
- Map Expansion UPK
- Map[Forest]
- Map[Dam]
- MGee's WOTC Highways
Tactical Load Debug: Generating Map
Decal Regeneration: 0 times, 3.945 ms
Decal Regeneration: 0 times, 6.537 ms
Started building visibility map... (124848 tiles ( 108 x 68 x 17 ))
WARNING! XCom Cover generation processed giant mesh: StaticMesh Rural_RoadPlateA.Meshes_Train.Blacksite_16x64
WARNING! XCom Cover generation processed giant mesh: StaticMesh Rural_RoadPlateA.Meshes_Train.Blacksite_16x64_B
WARNING! XCom Cover generation processed giant mesh: StaticMesh Rural_RoadPlateA.Meshes_Train.Blacksite_16x64
Finished building visibility map. Map dimensions: 124848 tiles ( 108 x 68 x 17 )
... more map stuff
X2TacticalGameRuleset: Finished Parcel Map Generation
Decal Regeneration: 0 times, 9.072 ms
X2TacticalGameRuleset: Finished Map Streaming
...some errors with invalid or duplicate NetIndex
X2TacticalGameRuleset: Finished Generating Map
Hi, I really appreciate your work. The activity chains spice up the game to a level, where I have to make really hard decisions. Great!
But unfortunately I have a serious technical issue. The last mission is never loading. I end up in an endless loading screen. It's not a real freeze, but music is still playing, the xcom icon in the corner still rotates, and I can tab in and out. Just a never ending loading screen.
It only happens in the last of the 4 steps, the final mission to remove the dark event. It occurs in EVERY single final mission of the activity chain. All other missions (story, blacksites etc) are loading without problems.
I don't know, why this happens, but it is suspious that this issue only shows up in the final mission where I can remove the dark event, and nowhere.