RimWorld
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Bigger Sculptures
   
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Mod, 1.0, 1.1, 1.2
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11 lug 2021, ore 7:06
6 set 2021, ore 4:21
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Bigger Sculptures

In 1 collezione di indy
Realism Mods
61 elementi
Descrizione
I always found it weird how there just wasn't bigger sculptures in the game. I really wanted to make a nice big sculpture to put in the middle of my colony, but they just weren't big enough.

Bored of only having small, pathetic sculptures to cheer up your colonists? Now, with this new mod, you can build bigger sculptures, up to 4x4! Enjoy a huge, royal, 4x4 sculpture to spend all your resources on, and never look at again!

**NOT COMPATIBLE WITH IDEOLOGY OR ROYALTY SCULPTURES**
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3
2 ago 2021, ore 9:44
Questions / Errors
indy
14 commenti
FrAmed46 9 ott 2022, ore 10:38 
@lemonaise hey can you update to 1.3 at least? 1.4 will be out soon but i just want 1.3
Random Chiuhuahua 4 set 2021, ore 13:10 
It seems to interfere with ideology. Whenever they want a sculpture as a ritual building, it gets called ERR:<building name>.
rebelscum 19 ago 2021, ore 18:14 
Looking at the xml, this will interfer with Royalty in addition to Ideology, tho this time without an error. This is due to the mod overwriting rather than patching existing defs. So you can put SculptureRoyal, SculptureEnormous, and SculptureGigantic into a def by itself, but you'd want to leave out the rest copied from the vanilla defs. With Ideology, the regular statues also have a line in statBases like this:
<StyleDominance MayRequire="Ludeon.RimWorld.Ideology">10</StyleDominance>
with the order going 10, 20, 40 for small, large, and grand respectively, so you'll want to add a similar line to the new ones as well so they can integrate seamlessly. If you want to adjust these values in the vanilla statues, as done with costStuffCount in SculptureGrand, you'll want to patch that instead so that this mod remains as compatible as possible.
Hope this is clear, if you're unfamiliar with patching you can learn here: https://rimworldwiki.com/wiki/Modding_Tutorials/PatchOperations
Stormtail 2 ago 2021, ore 15:19 
If you need help add me. Fellow modder.
indy  [autore] 2 ago 2021, ore 9:34 
I'll try to work on fixing the issues with Ideology, I haven't been experiencing them so far.
Stormtail 2 ago 2021, ore 9:11 
Just as Nycthos said, ideology's statues appear as the name but only normal statues come out.
Nycthos 25 lug 2021, ore 13:29 
This does create errors with Ideology, the ideology sculptures fail to get a proper name (and only get something like "ERR: <ideology name>" or so
Gota 21 lug 2021, ore 23:54 
While it does not seem to cause errors (yet), I get this red line on start up:
Could not resolve cross-reference to Verse.ThingDef named SculptureLarge (wanter=limitToDefs)
Hugslib: https://gist.github.com/b2d36173a977a1fa7d7ea0dd6f725b22
Zaimine Zatchet 19 lug 2021, ore 13:37 
it does work @lemonaise