Barotrauma

Barotrauma

323 ratings
Type 7 Akimbo SG
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17 Jun, 2021 @ 11:19pm
23 Jun, 2021 @ 3:33am
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Type 7 Akimbo SG

Description
IMPORTANT: due to a bug with item transfer, if you have trouble with shuttle spawning during campaign when you switch to this sub, it's a known issue and devs are aware of it, a workaround is to NOT TRANSFER ITEMS when you switch sub and the shuttles will correctly spawn


With 2 steam propelled launch tubes capables of deploying piranha attack shuttles at an impressive speed of 80 km/h, this fast-response vessel can corner a target from 3 different firing angles. Comes equipped with 3 FLAK hardpoints to cover the area around the sub in explosive ammunition when the situation is dire and a M.U.L.E drone for salvage operations


FEATURES

- Steam powered launch tubes (click the "launch" button in the piranha while still docked to initiate the sequence)

- M.U.L.E drone to assist your diving crew with logistic support

- Flak system

- Retractable armor plates on the command room glass panels for added protection


- All tank shelves and suit lockers rehcharge oxygen of items stored inside them

- 2 airlocks

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*The M.U.L.E drone is mouse controlled (click to accelerate towards the mouse position) and will dock automaticallly when close to a docking hatch if the mouse is relased

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GAMEPLAY

Steam powered launch tubes: they can propel both the piranhas at impressive speed to reach their target in record time, or use them as a massive kinetic projectile, if you are brave enough

3 guns 1 loader : choose your loadout wisely, all the guns are linked to a single loader so it's easier to swap ammo (but during campaign you always have to change all guns at the same time if you want them to work!)

Flak out: if the situation is desperate enough, you can press the big red button in the gunnery room to fill the screen with explosives, ammo consumption could become a problem if used too much

Locks: some rooms and cabinets can be locked by certain roles to prevent use

This is an early relase from the lastest update so we appreciate bugs report in the comments




ADDITIONAL INFO

Piranha standalone version: https://steamproxy.net/sharedfiles/filedetails/?id=2370021606

Bots and campaign SOMEWHAT compatible, wait future builds for better pathfinding

Have fun!
71 Comments
Davik  [author] 8 Dec, 2023 @ 10:04am 
A couple of you are reporting that they are having some kind of issue, we are sorry for that, but you need to be more specific about the type of error, otherwise we can't do anything about it.
(please do not report errors if you are using ovehaul mods, because our subs are tested for vanilla gameplay and we can't fix issue caused by mods that we are not using)
Davik  [author] 8 Dec, 2023 @ 10:03am 
Hi guys, we sadly had to rule out doors at an early stage of creation, the sub have already 5 shuttles (2 piranha 1 drone and 2 catapult) and all the extra docking ports for the doors would have made it very unstable.
Бри.Уч.Кол.Мощ 8 Dec, 2023 @ 9:09am 
Unusable till fixen. Don't use.
Comrade Boogie 14 Oct, 2023 @ 7:28pm 
you should put doors that can be opened or closed in the launch tubes to prevent monsters getting in easily
Xenos 30 Apr, 2023 @ 5:18am 
This sub is a good idea but to much bug, the NPC are stuck in the corridor to fix some electronic device. the monsters goes in the tube a can't go out. it's so shame because the ideea is to great. i hope they gonna fix this soon :)
Rollye 21 Mar, 2023 @ 5:40am 
Is it fixed now?
Asadgunz 20 Dec, 2022 @ 5:28pm 
Very cool sub!
Goomba 16 Dec, 2022 @ 4:02pm 
Do you have the standalone version of the Mule? I'd love to see how you made it work.
ToastyCosty  [author] 1 Jul, 2022 @ 8:32am 
@Steel hi, it's a known issue introduced in the last barotrauma update, devs are aware and it will be fixed next relase, nothing we can do for now sadly
Steel 30 Jun, 2022 @ 9:27pm 
Hi, my friends and I just bought this sub for our campaign, but it is missing its shuttles and drone. Do you need to buy them from somewhere, or is this feature not working in campaigns yet?