RimWorld

RimWorld

25 ratings
Taki's Random Stuff (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
1.072 MB
10 May, 2021 @ 1:50pm
13 Feb, 2023 @ 7:39am
7 Change Notes ( view )

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Taki's Random Stuff (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
838 items
Description

Update of Buck Takis mod
https://steamproxy.net/sharedfiles/filedetails/?id=1672676409

- Replaced the bundled Universal Fermenter with the Universal Fermenter Processor Framework-mod prerequirement
- Replaced the overwritten workgivers with patches
- Removed the unmentioned stack-increase since this can be better achieved with mods like Stack XXL for example
- Renamed the fermenting pots def since it overwrote the UF-definiton
- Added support for Simple FX: Smoke



[dsc.gg]
[github.com]


Adds Stuff to Rimworld.
requirements
- Jec's Tools -

Addition
Oats - fast growing cereal
Cereals - Type for oats and stuff to make porridge
porridge - A meal for growing colony
Shields - Limited wooden and leather (maasai) more to come
New spots - one for chipping stones and one for research
1x1 stone tables - cause space is a resource you get less production at space savings *** rejoice more to come ***
Stone weapons for the neolithic age

Update Added Primitive Smelter

please report any errors or requests


Update 03/14/2020
Fixed Sandstone error
adjusted research speeds for research tables
reduced yields on oat crop to 10 was at 20 was too much

*** Added Barley crop
*** Added Ale which is made from fermenting barley
*** Added Fermentation Jar

Load this mod before VG beverage and it shouldn't override the Universal Fermenter there

Added the Beginings of an alchemy system
Right now you can only grind to the base herbs. I really don't were to go from Here. What i am thinking is mixing and matching the base herbs for medicine that when not used for tending has some kind of bonus with reduced risk of addiction.

Tell right now all herbs are made from medicine and only sooth pain.

Planned.

This one i Really want to added everything else is on pause until i learn more about animals.
Honey Cow - A large flightless Bee that consumes berries and Flowers and produces honey.

Tell me what you think.

Screen shots to come sorry .


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
Last updated 2023-02-13
14 Comments
Daniel_USA 13 Mar, 2023 @ 8:54pm 
ty
Mlie  [author] 13 Mar, 2023 @ 2:22pm 
@Daniel_USA I acually already did that in 1.4, had missed to change the required-item on the page. Fixed now
Daniel_USA 12 Mar, 2023 @ 2:39pm 
Is Universal Fermenter going to be replaced with [SYR] Processor Framework.
Mlie  [author] 13 Feb, 2023 @ 7:39am 
@TurtleShroom Should be fixed now, thanks
TurtleShroom 12 Feb, 2023 @ 2:17pm 
Minor note:

I found out that the two Sweetened Porridge Recipes call for the "<li>FruitFoodRaw</li>" Thing Category, which only exists with the Vegetable Garden Project Fruit Mod enabled. You need to change that error to "<li MayRequire="dismarzero.vgp.vgpmoreveggies">FruitFoodRaw</li>" , or else the game will spit out errors when the Recipe shows up on the screen or as a Bill.
pgames-food 27 Jul, 2021 @ 7:14pm 
yeah buktaki is cool :) (and mlie too) :)
BukTaki 27 Jul, 2021 @ 10:06am 
thank you,
TurtleShroom 21 Jul, 2021 @ 10:22am 
This was a great Mod. Someone actually updated the Enable Oversized Weapons aspect of the Jecstools Mod for V1.3 .
Mlie  [author] 11 Jul, 2021 @ 2:24pm 
@TurtleShroom I can look into it after the 1.3 updates are done
TurtleShroom 11 Jul, 2021 @ 2:17pm 
Would you consider checking and trying to integrate it as a Compatibility Patch?