Cities: Skylines

Cities: Skylines

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Flat Pavement roads Connector & Segment Pack
   
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Assets: Road
File Size
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5.904 MB
5 May, 2021 @ 7:40am
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Flat Pavement roads Connector & Segment Pack

In 1 collection by Chamëleon TBN
Chamëleons Roads
14 items
Description
This is a Pack of 2 Flat Pavement road by Chamëleon
Ground Versions only, as they are meant for detailing

Includes a two lane two way as well as a two lane one way version.

They are each separated in two roads that belongs together:

(S) Segment 8m (1U) wide
(C) Connector >8m (1U) wide

The (S) are listed in Highway section
The (C) are listed in small roads section

Find here an animation how to place:
[ibb.co]

The (C) version have a visible node from sunken to flat to connect nicely to normal roads. It is usable as stand alone version but the Zoning Grid is not aligned directly next to the road. With Future Zoning Adjuster Version it will be possible to align the Grid also to this road.

The (S) version have a invisible node from sunken to flat and create a clipping to normal roads. It is usable as Segment for the (C) version. The Zoning Grid is aligned directly next to the road if you have Zoning Adjuster.

Without Zoning Adjuster the Grid will be not correctly aligned!

Reason for separating the roads is to avoid a strange clipping that appears if do the roads as small as i wanted.

All roads have Vanilla lights that can be removed/changed with Network Skins or BOB.

All roads are without markings - use IMT to create markings.

Requested by Asal and CityScapes
8 Comments
Chamëleon TBN  [author] 21 Jul, 2022 @ 9:51am 
@Lenskha - great to hear you fixed it!
Lenskha 21 Jul, 2022 @ 6:08am 
My problem is no more! it was the anisotropic filtering that was set to 1 in Render It! Mip map bias also has an impact. Here are some pictures from the Cities Skylines Discord to get an idea of the problem https://discord.com/channels/263634513861541888/386198191667806218/999662493863510016
Lenskha 21 Jul, 2022 @ 4:14am 
I just made a few tests removed some mods that could be the cause but the problem still occurs. Though I noticed some segments don't have the texture problem, but connecting another road to one of its node made it glitched too. Compatibilty report is clean. It's not caused by ROTTERdam either. It may be related to another visual glitch that I have : all the roads are incredibly shiny from a distance. Hopefully fixing one issue will fix the other too
Chamëleon TBN  [author] 21 Jul, 2022 @ 3:35am 
@Lenskha never had seen or heard from this issue - it might be you have a mod that do weird things ... i would check Compatibility Report first...
Lenskha 21 Jul, 2022 @ 3:25am 
Thank you for making these! Unfortunately just like some other pavement roads, the texture goes black from not that far away. it only affects the segment version, not the connector. Out of 4 8-meters wide pavement roads on the workshop, only the one made by Tengen (listed as obsolete, not the new one) doesn't have the problem. Do you know what's causing the problem? thanks
mintshock 17 Jan, 2022 @ 6:59am 
nice
Chamëleon TBN  [author] 6 Dec, 2021 @ 1:31am 
Glad you like them :D
CityScapes 5 May, 2021 @ 11:24am 
Great!