Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks a lot!!
The mkb42(h) ingame shouldn't be able to chamber a round, because its meant to be open bolt but ingame the devs screwed up, same with the B.A.R.
mp40, pps 42, ppsh 41 are all open bolt and can't do it.
So in theory, any open bolt weapon, any weapon with an internal magazine (that can only be loaded by opening the bolt) can't do this. Revolvers obviously can't because of how they work (can't chamber a round, it is just held in the cylinder as it is fired) however the game is factually incorrect with some weapons.
Even though bolt action rifles are closed bolt, the only way to load the internal magazine is to open the bolt, which ejects any chambered round. And when you close the bolt it collects a round from the magazine. This means that you can't have a full magazine and a chambered round in any bolt action rifle and some semi-auto rifles (ingame).
This means that the russian semi auto rifles with detachable magazines can have a chambered round and a full magazine (chamber a round, swap to full magazine) but the german semi-auto can't (if you chamber a round, you can't fill the magazine because you would eject the chambered round).