Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
Thanks a lot!!
The mkb42(h) ingame shouldn't be able to chamber a round, because its meant to be open bolt but ingame the devs screwed up, same with the B.A.R.
mp40, pps 42, ppsh 41 are all open bolt and can't do it.
So in theory, any open bolt weapon, any weapon with an internal magazine (that can only be loaded by opening the bolt) can't do this. Revolvers obviously can't because of how they work (can't chamber a round, it is just held in the cylinder as it is fired) however the game is factually incorrect with some weapons.
Even though bolt action rifles are closed bolt, the only way to load the internal magazine is to open the bolt, which ejects any chambered round. And when you close the bolt it collects a round from the magazine. This means that you can't have a full magazine and a chambered round in any bolt action rifle and some semi-auto rifles (ingame).
This means that the russian semi auto rifles with detachable magazines can have a chambered round and a full magazine (chamber a round, swap to full magazine) but the german semi-auto can't (if you chamber a round, you can't fill the magazine because you would eject the chambered round).