XCOM 2
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[WOTC] Hell Marauders
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153.840 MB
25 Apr, 2021 @ 6:36pm
16 Aug, 2021 @ 10:09am
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[WOTC] Hell Marauders

In 1 collection by NightNinja54
Enemies
21 items
Description
Commander, all the enemies we've faced so far have been extra-terrestrial in origin. This latest creature... somethings wrong. It doesn't feel alien, it feels demonic.
-Bradford

Introduces the Hell Marauder
The Hell Marauder is a new enemy that joins the fight against XCOM.

New Content
  • New Enemy: The Marauder will appear in the game as a traditional enemy.

    • Three Tiers: Standard, Elite, and Prime; arriving at later force levels.

Equipment & Abilities
The Marauder is a high-damage unit that will hunt XCOM Soldiers.
  • Primary: Maykr Shotgun - Imbued Hellfire Rounds cause burning on hit.

  • Secondary: Dual Axes - The Marauder will regularly charge into battle; axe swings will be followed up by over-head axe throws.

  • Immunity: Demon-Born - Immune to Fire damage and Burning effects.

Additional Details
This will seamlessly integrate into a current or new campaign.

The enemy is fully customizable primarily within the configuration files XCOM_Customize_This_Mod and XComGameData_CharacterStats.

Full Credits
  • Tully: Introducing and Integrating Character & Model for XCOM
  • NightNinja54: Programming and development
  • id Software: Original designs

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

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Popular Discussions View All (1)
0
19 Oct, 2021 @ 5:51pm
繁中
stappy82
81 Comments
bogart69 13 Mar @ 2:13pm 
Hi. Cool mod, but for some reason the shotgun animation is off. He aims the gun to the sky and then fires. Is this a known issue, or possibly a conflict with another mod I have installed?
Drewivy 3 Oct, 2023 @ 10:16am 
I like the hell marauders.
I wonder if their can be any other doom demons in xcom 2?
NightNinja54  [author] 1 Jun, 2023 @ 4:35pm 
@NANO Dragoon
No, they're a standalone enemy
NightNinja54  [author] 1 Jun, 2023 @ 4:34pm 
@RambelZambel
Yeah, all of my enemies have a hook to be added as followers to other enemies given the sheer volume of the possible enemy combinations that exist. I built this mod to override this so that they only appear under certain conditions if you're interested Raider Unit Manager
ПΛПО Dragoon 1 Jun, 2023 @ 4:33am 
Do we get anything for killing him?
MaCC165 5 Apr, 2023 @ 8:27am 
is there some hidden followerlist? The appear as pathfinder followers, even on its sitrep, i have the same problem with vorchas, they are not set in pathfinder or their own characterstats.ini as supportedfollowers, even diversaliens mod found them as only supported followers(in the launch file, no other (mod)enemies found as followers), its happens without diversaliens mod aswell
NightNinja54  [author] 8 Mar, 2023 @ 5:20pm 
@Slackboy101
I saw that - really cool, hopefully one day
Slackboy101 28 Feb, 2023 @ 6:34pm 
can you update this because someone made the OG Marauder and added his Axe and Shield
NightNinja54  [author] 24 Jan, 2023 @ 7:35pm 
@MAJR
Maybe one day! and adds.
MAJR 23 Jan, 2023 @ 8:47pm 
Btw does this replace an enemy or just add the marauder?