Stellaris

Stellaris

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Items (42)
Awakened Empire Tradition/AP + Genemod/Terraforming Use (2.8)
Created by TechSY730
A mod that enables Awakened Empires to pick traditions and thus ascension perks, as well as genemod and terraform. AEs tend to be quite aggressive with genemodding when they are allowed to use it. Because of this, some may not want it. For that, see the al...
Cargo Ships and Foreign Trade [DISCONTINUED, CHECK DESCRIPTION]
Created by Kiyosan
USE THE LINK BELOW IF YOU WANT TO A MORE UPDATED VERSION AS I AM NOT MAINTAINING THIS ANYMORE https://steamproxy.net/sharedfiles/filedetails/?id=2670609971 ================================================================================== This is a wor...
Meaningful Crime
Created by Muggins
Makes Crime more nuanced, and rebalances Criminal Syndicates. For Stellaris 2.3. Use this excellent patch by TechSY730 for now. What Does This Mod Do? Despite seeming quite scary, Crime in Stellaris isn't all its made out to be. Dealing with it is actually...
Otter Editor Expanded
Created by PETLOL
This is Expanded version of this original mod: https://steamproxy.net/sharedfiles/filedetails/?id=1595999824 This Expanded version includes dlc unique systems and some mod's special systems also with deposits and modifiers. Supported mods are: Planetar...
Xenology : Traits Expansion Neo - Bio Module
Created by Devious
XTE : Neo is the 3rd iteration of Xenology. This mod offers 40 new and exciting biological traits to choose from in empire creation, as well as 45 special leaders, each unique to their species' attributes. Full list of new content here. The Neo rework brin...
Zro Cartels
Created by Divexz
* Adds the zro cartel Civic. In order to play as one you need to be a megacorp with a criminal heritage * Adds Organic Zro as a Origin which gives +2 zro in your starting system along with the Zro Distillation researched * Add 6 unique branch office buildi...
Pre cosmic civilization BETA
Created by StellarEVE
This is an extension mod of MTP Currently, it's beta I'm sorry that I don't support English games for the time being. The author will add English to the next version as soon as possible. Thank you for your understanding!...
Photosynthesis
Created by starchitec
Check out an updated and expanded Plantoids mod by Mute: Stellaris Plantoids Extended It includes ideas from this mod and is up to date! New Mechanics for Plantoids With the introduction of Lithoids and their fancy trait to make them consume minerals, It i...
Local Production
Created by starchitec
Production Efficiency for Local Jobs Ever wonder why the best way to produce food is to make one giant farming world and ship everything across the galaxy? Want your pops to eat fresher green apples? This mod adds an incentive to diversify planet productio...
All Caravaneers
Created by davfrs
Now coded for Stellaris 3.4.5 In vanilla, there are three Caravaneer fleets: Numistic Order, Vengralian Trium, and Racket Industrial Enterprise. However, only two of the three will spawn in a game. This small mod modifies the "megacorp_caravaneer_init" sys...
[2.7.2 Only]Gestalt Branch Offices
Created by Ziiro
No longer being updated. Sorry! - Probably not compatible with other mods that affect the files I've listed before. DEFINITELY not compatible with Iron Man. With this mod, Gestalt Consciousnesses that can engage in diplomacy are now able to establish comme...
Slightly More Celestial Objects
Created by Arnix (Ahelex)
Latest Update (2020-09-09) Added new types of rogue planet spawn mechanisms, so those that do not like having possible lag spikes associated with the default method of spawning rogue planets can change. Note 1: This mod is not iron-man nor achievement comp...
Re-Education
Created by Cephalon Sithalo
Background I was toying with another idea when I found I could just convert pops to an ethic using the same idea. It seemed easier and more utilitarian than my other project so I decided to work on this side project instead. There have been a fair number o...
Proactive and Mobilised AI
Created by Carniak
Compatibility Notes This mod changes only "common\defines\00_defines.txt" Based on this, please note the following: Glavius Ultimate AI: Currently, the Glavius Ultimate AI mod includes an unmodified "00_defines.txt" file. This will unfortunately break any ...
Planetary Curios
Created by AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
#MODJAM2020
Created by MrFreake_PDX
#MODJAM2020 is brought to you by Paradox Interactive and NVIDIA and is now available! Found a bug? Report it here: https://forum.paradoxplaza.com/forum/threads/modjam2020-bug-reporting-thread.1449518/ Explore 15 unique Origins created by members of the Ste...
Origin: Living Planet
Created by LordRoscoford
Play as a living planet! WORK IN PROGRESS Colonisation is disabled, devour planets to increase your size. ! Influence is your primary resource ! You can consume any inhabitable planet in your borders ( planetary decision ) To consume a planet costs 1 influ...
Accurate War Exhaustion
Created by Archaeon
Greetings, if you found this page, you got a link to it! 3.6 update will be coming out late december as I rework the mod and fix a few major issues, primarily economic sandbagging from a winning party in a war and a whole chock-load of AI bugs. Sorry fella...
Disputed Systems
Created by Pode
This mod prevents planets from flipping control to the owner of the local starbase in 2.0. This allows two empires to share a single system, such as might happen when one planet rebels. Planetary rebellions now generate disputed systems where appropriate, ...
Imperial Routine
Created by 1yur
https://i.imgur.com/c37gFfU.png https://i.imgur.com/b9v7lo3.png This mod was designed to extend some management and political layers of the game. The full development log and background could be found here: https://forum.paradoxplaza.com/forum/index.php?th...
Realistic Pirates
Created by maltheal
*** 2.8.1 *** this is a reboot of ScepraX's Pirate Waves 3 brings more life to the galaxy kinda like living systems does This mod spawns pirate fleets continuously and endlessly. Every once in a while a pirate station and fleet will appear at an asteroid, ...
War in Heaven 100%
Created by Gimbutz
Guarantees the War in Heaven event chain. More precisely, when the first Fallen Empire (=FE) awakens, one of the other FEs is set to awaken 10 years later, which automatically triggers a War in Heaven. These mechanics are of course already part of the Levi...
At the end of time
Created by Ivannius
Attention: this mod early in-dev. It is more like a concept-mod, there is not much content in it. About: This mod adds a new pseudo-stage to the game (after winning / some time in the endgame). At this stage, an additional timeline appears in the game, the...
Various Servant Job
Created by Soft cushion
This mod adds some new jobs for Domestic Servitude. Maid job, Reproductive Slave job and Pet job. This mod replaces "Colonization Rights" with "Slave Treatment". (Because Adding a new species right type is technically impossible. But which species are able...
Mechacorp (2.6)
Created by Darksilver
Adds the Machine Trader civic, which allows a machine intelligence to function similarly to a megacorp. Machine Traders can generate trade value, form commercial pacts, and open branch offices....
Playable Galatic Nomad Horde Mod(2.7)
Created by blitzcat
This mod adds a space Nomad Empire. It also provides a lot of content to assist. The nomad horde empire doesn't use planet, They use an alternative economic system centered on ships and trade values ​​instead. These kinds of empires are advantageous in the...
Extragalactic Clusters [3.2]
Fixed copy of original mod Extragalactic Clusters by lenzo. https://i.postimg.cc/yxxVY1MW/rate-favorite.gif May collide with other mods that are adding extra clusters - may overlap on map. https://i.ibb.co/Fb3hGjM/LtUMrSu.png...
Isolated Home System [2.8]
Fixed copy of original mod Isolated Home System by 541051227. This version uses only wormholes to isolated clusters, so you (or AI empire) are stuck there until you research wormhole travel. https://i.postimg.cc/yxxVY1MW/rate-favorite.gif https://i.ibb.co/...
SMCO - Wild Space Compatibility
Created by Arnix (Ahelex)
Latest Update (2020-08-27) Standardised mechanism for spawning rogue planet wild space systems so that it works better with SMCO. This mod spawns a few of SMCO's rogue planets on Wild Space's systems, complete with their anomalies and events. The following...
Relic Relocation
This is a fork of Raffaele's "Relic Raider" mod updated for 3.0. So far, the only changes are: 1. Edited the relic claiming casus belli so you only have the casus belli on other empires if you have current intel on what relics they have. The way this works...
Build Pirate Ships for 3.0.x (UNOFFICIAL)
Created by Skitter
A 3.0 compatible version of Stark43's Buildable Pirate Ships mod. https://steamproxy.net/sharedfiles/filedetails/?id=2076286965 List of changes: Vanilla crisis ships no longer throw up "SHIPDESIGNER_SAVEFAIL_WRONG_REQUIRED_COMPONENTS" when trying to ma...
Multiple Galaxies (DEAD MOD, CHECK DESCRIPTION)
I highly recommend you go to this mod as it is properly updated it seems. https://steamproxy.net/sharedfiles/filedetails/?id=2677976778&searchtext=3.2+galaxies ***MOST OF THE FILES ARE NOT MINE*** This is a mod I made to finally add a map where there's...
Dynamic Galaxy - Anomalies Respawner & New Anomalies
Created by DrBLOOD95
Anomalies are one of the most interesting feature in Stellaris but even with the help of the Distant Star DLC they will quickly be erased and vanished as you progress in the midgame. You will almost never find anomalies when traveling in other empire borde...
Dynamic Galaxy - Special Projects Extended
Created by DrBLOOD95
Compatible with 2.4.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hellow guys, have you ever been wondering that despite the fact that you control a part of a damn galaxy, nothing really special happens in your territory unless you start a war? Have yo...
No science anymore
Created by Fosforus
Deletes all labs in game (excluding machines). No Idea who will need it, but here it is....
25 Ancient Clone Vats
Created by AGVARES
more clone vats for Clone Army Origin...
Megastructure: Resurrection Device
Created by BrettlesSr
Megastructure: Resurrection Device Adds a new megastructure to the game, the Resurrection Device. Once completed, the Resurrection Device restores to life leaders who die, preserving their skills and knowledge for your empire. The Resurrection Device is a ...
Lilim - Rei Ayanami
Created by hesa
Updated for Utopia! Should be compatible with virtually all other mods. - Play as the Lilim, otherwise known as the humans from Evangelion ! The Lilim are led by Rei Ayanami, a semi-immortal goddess that can also fight on the front lines as an Admiral ! Re...
Playable Gas Species (Portraits, Traits, Origin, Relic & Story!)
Updated for 3.5.* (Tile blockers are a bit scuffed, but otherwise the mod seems to work fine.) Want to play as aliens made from Gas? I got you fam! ;D ***Might work with PD, dunno << Russian localisation added, thanks to Tom Trench. Hope it's all good sinc...
Necrodian Moons
Created by Cephalon Sithalo
Been watching Roanoke Gaming's Dead Space videos and got the urge to use Brethren Moons in Stelly. SPECIAL NOTICE To get the ship to spawn you must first have created a template for it in the ship designer. If you fail to have a design prepared and you ena...
{Abandoned} ASM Interstellar Wormhole FTL Reborn
Created by Zer0_Requiem
Due to a lack of skill I haven't been able to update this mod sadly. Good news is that similar mods that alter WH things are on their way. Though I am working on a mod that keeps the Warp Drive changes so stay tuned! Version: Updated to be compatible with ...
GAPS: Gwen's Additional Play Styles 3
Created by GwenBlanketSpecter
This mod adds unique mechanics or play styles for empires via new civics, origins, & traits. They often warp your playstyle in various directions and have things you have to overcome to reap their benefits. this rework is so extensive i decided to upload i...
Linked collections (6)
3.x Gameplay
Contains 336 items
3.x AI Mods
Contains 32 items
3.x Multiplayer
Contains 18 items
3.x Utilities (UI)
Contains 117 items
In 5 collections by Sulfurine
3.x Gameplay
336 items
3.x AI Mods
32 items
3.x Multiplayer
18 items
3.x Utilities (UI)
117 items
3.x Flavour - Portraits, Cities, Shipsets
303 items