ARK: Survival Evolved

ARK: Survival Evolved

206 ratings
GG Ocular Implant [Retired]
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File Size
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4.438 MB
31 Mar, 2021 @ 1:56pm
2 Nov, 2021 @ 5:06am
6 Change Notes ( view )

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GG Ocular Implant [Retired]

Description
Mod ID: 2442087696
This mod is no longer supported, works fine except if you use the middle mouse button to scan favorite foods of modded dino's you might crash.
This mod is Clean and Stackable
Description: Adds new items that improve the quality of life in game.

Attachments

Ocular Implant: Electronic device that show HUD with additional information. Can be activate on armor with remote control.
Displays basic information of targeting dinos. Hands free and ignore current riding dino.
Display additional taming info of targeting dino - activate with middle button mouse: type of diet, tameable, prefered food: quantity and time.
Press Shift to lock dino info without center it in the screen. Remark of higher wild level.
Coordinates of position and elevation.
Warn you about incoming weather conditions such as Sand Storm and Electrical Storm. Alerts: Rain, Electrical Storm, Superheat, Sandstorm, Earthquake.
Grants default crosshair for targeting.
Durability of equipped items.
Horizontal compass.
Tek highlight dino and characters: red: agressive, white: neutral, green: allied, blue: max level wild dino.
Warning about enemy character near and max levels wilds dinos.
Warning before sunrise for Aberration map.
UI Configuration for local player: Shift+F1.
Natural night vision: press Shift+F2 to activate/deactivate.
Electronic night vision: press Shift+F3 to activate/deactivate.
Infrared vision: press Shift+F4 to activate/deactivate.

Engrams
Ocular implant: EngramEntry_OcularImplant

Spawn codes
Ocular implant:
cheat GiveItem
"Blueprint\\\'/Game/Mods/GGImplant/OcularImplant/PrimalItemSkin_OcularImplant.PrimalItemSkin_OcularImplant\\\'" 1 0 0


This Mod uses Open Sourced Material from the following Mods and Creators, thank you for paving the way for me to grow and learn how to use the Dev Kit: Nemesis - Accessories Plus
Popular Discussions View All (3)
13
9 Jan, 2022 @ 11:04pm
PINNED: Bug Reports
Phantom
1
10 Dec, 2021 @ 5:40pm
PINNED: Server's Hosting this Mod
Ragingarcher
0
2 Apr, 2021 @ 2:58am
PINNED: ini configs
Phantom
64 Comments
Religion is Bad 14 Dec, 2023 @ 2:31am 
anyway to get rid of warnings?
The Grim Sleeper 8 Oct, 2022 @ 10:23am 
Is it just me or is the mesh for the Ocular Implant just a mesh for Night Vision Googles that is severely mismatched to the head. Every time I use it, my helmet gets a weird strap/belt sticking out of the back.
Also, ho is this mod actually different from the 'Accessories Plus - Vision'-mod?
Bloodstormz 25 Jul, 2022 @ 2:50pm 
i like the remote option for the tek gear but the primitive line requires a skin...i like using other skins. im still searching for a custom built set of gear that has the function of tek but is skinable like the other gear, their used to be one but she quit moding and they took it down.
C12ASHD 10 Jul, 2022 @ 4:53pm 
Can anyone tell me how to change the engram settings for this mod?
Bulk Biceps 15 Jan, 2022 @ 6:09pm 
This mod has alot of information it provides. Targetting outline I haven't been able to get to function, it doesn't display buffs (KBD, shiny, etc). Nor loot crate information.

If it wern't those i'd probably use this to replace our current spyglass.
Ascendancer 30 Dec, 2021 @ 11:15pm 
Hey when I use the zoom function (alt+mouse wheel) it zooms in and then automatically zooms out, got a fix?
文人一坑货 19 Dec, 2021 @ 7:11pm 
Tektronix equipment cannot use eye implants
Jorrekreaver 2 Nov, 2021 @ 12:50pm 
Just want to say i love this mod :D
fireidar 10 Oct, 2021 @ 4:37am 
I have a mod here from work shop which gives dinos more 'personality'. some dinos will attack in packs instead of alone, some lone dinos will run away from you or after you killed the rest of the group, etc. Only while the current mod I have does the same as this with the highlight colours, no mod highlights those running away from me. I have killed a few juvenile or baby dino's (another mod) running AWAY from me just because they ran NEAR me and were highlighted red instead, so I thought they were ACTUALLY moving to attack. Is there a way to get another colour to highlight those running away, so I don't end up killing what I COULD OF tamed instead?
Alexandria 6 Oct, 2021 @ 11:23pm 
Have you thought of or looked into adding the Scouts Type of Vision as a Choice of Visions? I really love how the scout drone see's things and would be awseome if that were a vision choice (even if' it's an .ini setting to swap for one of the other visions).