Tabletop Simulator

Tabletop Simulator

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Fantasy Ice Lair
   
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File Size
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104.030 KB
7 Mar, 2021 @ 1:48pm
7 Mar, 2021 @ 2:11pm
2 Change Notes ( view )

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Fantasy Ice Lair

Description
Location
The frozen lair of a Necromancer ready for DnD or other fantasy role-playing games.

Features

- Two undead Megladons patrol the icy waters surrounding the Necromancer's small ice island as he feeds them from a chum bucket. One more stalks the entrance to the lair just under the broken ice. All three are numbered when hovered over for easy tracking. To maintain their positions in the water their best moved via the "move gizmo" (F8). If you're finding it difficult to select them positioning the camera under the water makes it easier.

- The Necromancer's collider has a few feet under the model to make the model seem as if its floating. If you would like to place the model on it's feet Select and hold the model with Left Click and then press and hold Right Click, letting go of both when its in place.

- The full Chum bucket holds the Necromancer's minions, three Body Horrors. Right click the full chum bucket and select "Search" to open a window containing each of the Horrors (also numbered for easy tracking)

Notes

This is the second upload of a three part encounter made for my own DnD campaign. If the players manage to swim to the bottom of this lair the third map is the escape. The Links to the first and last encounters can be found here.

I aim to keep consistent scale among all my encounters in the workshop. That means a single medium creature in DnD 5e takes up a single 1.75 horizontal hexagon on the grid. Any models in my maps will be sized for that standard. (The grid can be shown by clicking "Options" at the top of the UI, Select "Grid", Then check "Show Lines")


Sources

This mod was made using primarily Saught's Winter Assets

If you see something I've used of yours and would like to be credited here please message me or comment to have it added.

1 Comments
TurninTheFriggenFrogsGay 22 Sep, 2022 @ 10:13pm 
Does not load all assets properly for me, one main thing not loading in the table itself.