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Báo cáo lỗi dịch thuật
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
[0075.43] ScriptLog: MFSC: Patching schematics <---- what is this?
[0075.98] Log: Crash Detected: Dumping
I thought it might be [WOTC] Multiple Sitreps 2.0: Guaranteed & Categories or Multiple Faction Soldier Classes but ive removed them both just to test it and still get the error. (also tried it without MOCX)
It sounds like you're using a pretty complicated mod set up, all out of mods which I don't use. Sorry, but I don't have time to figure it out for you. I'll say that you can use Weapon Skin Replacer or Template Master to override the clip size of almost any weapon.
I went through every single file in and did not fine the clip size for any laser weapon only the base game weapons... why i need to change it i run a mod that add limited reloads but the Laser SPARK Heavy Cannon - RS-9 Redace Superlaser and Hunter Rifle have to small of a clip so i run out of ammo to fast even at most i can only kill 5 alien with the Heavy Cannon - RS-9 Redace Superlaser be for run out of ammo completely on the mission i fix that with the base SPARK Heavy Cannon but i can't fine a way in mod jam to do the same to the Heavy Cannon - RS-9 Redace Superlaser or laser hunter. so im asking if i sub to this mod would it overwrite Mod Jam laser file so i can change and fix my issue with running out of ammo
I don't understand your question, but you can probably change clip size in Mod Jam configs.
The Ghost Templates mod adds only the weapon templates. The Laser Pack adds weapon templates, upgrade schematics and a research template - all of which are used by 5TWO.