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Template Master has been updated with functionality to create and edit ability trees and stat progression for soldier classes. This is something you can do with base game config, but it's super annoying due to overcomplicated syntax. Template Master simplifies things. Usage is explain in documentation.
https://steamproxy.net/sharedfiles/filedetails/?id=2363090327
Yeah, that tracks with things. I'm still practically a noob to mod config, let alone coding as in-depth as yours. Love your mods!
Editing Src files is pointless, they're shipped just for reference, actual mod's code is stored in compiled form and you would have to recompile it for any changes to take effect. In other words, you'd have to make your own mod that does what you want to do.
Ah, darn. Thanks for your prompt response. The previous poster talked about "X2FacilityTemplate" and I guess I thought that that one was included despite not being on the main mod description, therefore countries could also be included.
Also, thanks for pointing out that templates can't be deleted. Taking the metaphorical hatchet to template creation in the flag mod's scripts, config, and Src wasn't able to remove specific flags so I'll just have to weigh how much I want to clog my nationalities list.
Currently not. The list of templates the mod can work with is listed in the main mod's description.
It's not possible to delete templates, period.
Something like:
+Edit_X2CountryTemplate = (T = "the name of the template", OP = "Remove", V = "the name of the template again")